<?xml version="1.0"?>
<rss version="2.0"><channel><title>Halo Articles: Halo Articles</title><link>https://www.343industries.org/forum/news/halo-articles/page/20/?d=1</link><description>Halo Articles: Halo Articles</description><language>en</language><item><title>Halo 4 closed beta media leaked</title><link>https://www.343industries.org/forum/news/halo-articles/halo-4-closed-beta-media-leaked-r191/</link><description><![CDATA[
<p>Three screenshots and an eleven minute video have popped up online, supposedly from the Halo 4 beta.</p>
<p> </p>
<p><a href="http://2.bp.blogspot.com/-9nVy4JnVtqQ/T8IRDwKFtsI/AAAAAAAAB1Y/IJG9VrdqZ7Y/s1600/bui.jpg" rel="external nofollow"><img alt="bui.jpg" src="https://www.343industries.org/forum/uploads/imageproxy/bui.jpg.23a843b14988ce48d4de18c15a3a6bd7.jpg"></a></p>
<p>Looks to be a sort of Forerunner riot shield, could be a new Armour Ability? To be honest it could just as easily be a weird Forerunner missile pod or something, we can't be sure either way from just this image.</p>
<p><a href="http://3.bp.blogspot.com/-q5ghmlGDITE/T8IRE5pP6CI/AAAAAAAAB1c/QZ1Bb0xyqvk/s1600/prebuild-1.jpg" rel="external nofollow"><img alt="prebuild-1.jpg" src="https://www.343industries.org/forum/uploads/imageproxy/prebuild-1.jpg.b2be36d4497f84a812935bea2822009c.jpg"></a></p>
<p>This is an important rock, apparently.</p>
<p> </p>
<p> </p>
<p><img alt="prep.jpg" src="https://www.343industries.org/forum/uploads/imageproxy/prep.jpg.bba5b483f231b51438413cc37acb6ab2.jpg"></p>
<p> </p>
<p>I'm posting the video because some of you may really hate your eyes and feel like giving them a bit of torture this afternoon. The quality of this video is so bad I really can't recommend watching it:  </p>
<p> </p>
<p><a href="%5Bmedia%5Dhttp%3A//www.youtube.com/watch?feature=player_embedded&amp;v=BPhhb1gidPg%5B/media" rel="">[media]http://www.youtube.com/watch?feature=player_embedded&amp;v=BPhhb1gidPg[/media</a>]</p>
<p> </p>
<p>The video shows a slayer match on Warhouse, there's nothing particularly shocking in there, we see the Halo 4 sword for the first time, but its inclusion isn't going to surprise anyone.</p>
<p> </p>
<p><a href="http://www.youtube.com/watch?v=9EBafHscBzI&amp;feature=g-u-u#" rel="external nofollow">1:38</a> Energy Sword Assassination</p>
<p><a href="http://www.youtube.com/watch?v=9EBafHscBzI&amp;feature=g-u-u#" rel="external nofollow">2:48</a> Weapon Drop - Rail Gun</p>
<p><a href="http://www.youtube.com/watch?v=9EBafHscBzI&amp;feature=g-u-u#" rel="external nofollow">3:08</a> Rail Gun in action</p>
<p><a href="http://www.youtube.com/watch?v=9EBafHscBzI&amp;feature=g-u-u#" rel="external nofollow">3:59</a> Assassination</p>
<p><a href="http://www.youtube.com/watch?v=9EBafHscBzI&amp;feature=g-u-u#" rel="external nofollow">6:08</a> Assassination</p>
<p><a href="http://www.youtube.com/watch?v=9EBafHscBzI&amp;feature=g-u-u#" rel="external nofollow">6:54</a> Rocket Launcher</p>
<p><a href="http://www.youtube.com/watch?v=9EBafHscBzI&amp;feature=g-u-u#" rel="external nofollow">7:09</a> Weapon Drop</p>
<p><a href="http://www.youtube.com/watch?v=9EBafHscBzI&amp;feature=g-u-u#" rel="external nofollow">8:27</a> Forerunner Vision ?</p>
<p><a href="http://www.youtube.com/watch?v=9EBafHscBzI&amp;feature=g-u-u#" rel="external nofollow">9:07</a> Assassination﻿</p>
<p> </p>
<p>I APOLOGISE FOR THE QUALITY, I DID NOT RECORD IT.</p>
<p> </p>
<p>Recently leaked gameplay of Halo 4 has been surfaced. I suspect without the consent of 343 Industries, which is why the quality is so poor.</p>
<p> </p>
<p>In this video there is a lot of BR gameplay, some sword gameplay and I suspect some Forerunner Vision.</p>
<p> </p>
<p> </p>
<p> </p>
<p>As I say the quality is so poor that at this point you may as well wait for the HD multiplayer video we'll get during E3 next week as opposed to subjecting yourself to this.</p>
]]></description><guid isPermaLink="false">191</guid><pubDate>Fri, 31 Aug 2012 16:05:49 +0000</pubDate></item><item><title>Halo 4 Rumor/Promethean Wolf?</title><link>https://www.343industries.org/forum/news/halo-articles/halo-4-rumorpromethean-wolf-r189/</link><description><![CDATA[
<p></p>
<div style="text-align:center;">
<p><strong><span style="color:#ffff00;">Info Found by:  </span></strong></p>
<a href="http://www.343industries.org/forum/user/28117-sykowolf/" rel="external nofollow"><strong><span style="color:#ff0000;">SykoWolf</span></strong></a>
</div>
<p></p>
<p></p>
<p> </p>
<p></p>
<div style="text-align:center;"><p><em><strong>Thanks to Waypoint User Noble Squash for pointing this out.</strong></em></p></div>
<p></p>
<p></p>
<p> </p>
<p> </p>
<p></p>
<div style="text-align:center;">
<p><span style="color:#fff0f5;"><em><strong>If you look at the 2:15 mark in the recent behind the scenes video, towards the bottom left you will see an unidentified creature. This creature looks very similar to a crawler, but is slimmer and much more dog like.</strong></em></span></p>
<p> </p>
<p><span style="color:#fff0f5;"><em><strong>This can also be seen in the E3 trailer, but I didn’t think much of it back then.</strong></em></span></p>
<p> </p>
<p><img alt="35na5g2.png" src="https://www.343industries.org/forum/uploads/imageproxy/35na5g2.png.03bc7d09103c733b08cd541e7984731e.png"></p>
<p> </p>
<p><span style="color:#fff0f5;"><em><strong>Now compare this with the original crawler and the more heavily armored crawler spotted in Spartan Ops.</strong></em></span></p>
<p> </p>
<p><img alt="qywvvb.png" src="https://www.343industries.org/forum/uploads/imageproxy/qywvvb.png.d68018ca8ba45178cd287ae29641643e.png"></p>
<p> </p>
<p><span style="color:#fff0f5;"><em><strong>Some believe that the wolf-like promethean is just another class of crawler which varies in its strength and tactics from other crawlers. Perhaps it is the fastest/weakest type of crawler, because instead of having a fully armored pincer head, it has an exposed smaller head. Just a thought, either way I think it looks awesome.</strong></em></span></p>
</div>
<p></p>
<p></p>
]]></description><guid isPermaLink="false">189</guid><pubDate>Fri, 31 Aug 2012 10:51:26 +0000</pubDate></item><item><title>Halo 4 Confirmed for MLG.</title><link>https://www.343industries.org/forum/news/halo-articles/halo-4-confirmed-for-mlg-r184/</link><description><![CDATA[
<p></p>
<div style="text-align:center;"><img alt="MLG-Dallas.jpg" src="http://files.g4tv.com/ImageDb3/254184_S/MLG-Dallas.jpg"></div>
<p></p>
<p></p>
<p> </p>
<p>MLG, Known for its highest quality of gaming, will let halo 4 make a return at <span style="color:#ff0000;">MLG</span>, At Dallas.</p>
<p> </p>
<p> </p>
<p>The Dallas event, at November 2nd - 4th, which will include many other big games like SC2, LoL, will have halo re-added to the community, this will make many <span style="color:#ff0000;">MLG</span> members happy as recently there was a petition for the game to return to MLG.</p>
<p> </p>
<p>On The <span style="color:#ff0000;">MLG</span> Site, this is what they said about halo 4 returning to the competitive gaming company.</p>
<p> </p>
<p><span style="color:#FFFFFF;">"It is with great pleasure that we announce the return of the Halo franchise to the MLG Pro Circuit.  Days before its official release on November 6, Halo 4 will be featured as part of the competition at the MLG Fall Championship in Dallas, November 2-4. That’s right, you heard us, the Halo community will have the exclusive opportunity to compete in Dallas playing the highly anticipated game before it goes on sale to the public.</span></p>
<p> </p>
<p><span style="color:#ffffff;">	   </span></p>
<p><span style="color:#ffffff;">In the coming weeks we will reveal more details about the competition – prize money, format, bracket size, schedule, competitor passes and more.</span></p>
<p> </p>
<p><span style="color:#ffffff;">Until then, get pumped by checking out exclusive </span><span style="color:#ff0000;">MLG</span><span style="color:#ffffff;"> multiplayer footage of Halo 4 captured at E3 2012! Watch as some of the best Halo pros in the world go head to head playing the upcoming installment of the storied Halo franchise, and get a taste of what you’re going to see in Dallas."</span></p>
]]></description><guid isPermaLink="false">184</guid><pubDate>Thu, 30 Aug 2012 08:33:55 +0000</pubDate></item><item><title>All Button Layouts For Halo 4.</title><link>https://www.343industries.org/forum/news/halo-articles/all-button-layouts-for-halo-4-r186/</link><description><![CDATA[
<p></p>
<div style="text-align:center;"><a href="http://www.youtube.com/watch?v=nymug9Juq2o&amp;feature=youtu.be" rel="external nofollow">http://www.youtube.com/watch?v=nymug9Juq2o&amp;feature=youtu.be</a></div>
<p></p>
<p></p>
<p> </p>
<p><span style="font-family:tahoma, geneva, sans-serif;">All 7 button layouts have POSSIBLY been confirmed, there is no official confirmation, but they do seem real. This was found on Youtube By </span><a href="http://www.halotracker.com/" rel="external nofollow"><span style="font-family:tahoma, geneva, sans-serif;"><span style="color:#00FFFF;">HaloTracker</span></span></a><span style="font-family:tahoma, geneva, sans-serif;"><span style="color:#00FFFF;">'s Channel.</span></span></p>
<p><span style="font-family:tahoma, geneva, sans-serif;"> </span></p>
<p><span style="font-family:tahoma, geneva, sans-serif;"> </span></p>
<p><span style="font-family:tahoma, geneva, sans-serif;">It seems that the many complaints about the layouts before have been fixed and they seem to have gone back to default.</span></p>
<p><span style="font-family:tahoma, geneva, sans-serif;"> </span></p>
<p><span style="font-family:tahoma, geneva, sans-serif;"> </span></p>
<p><span style="font-family:tahoma, geneva, sans-serif;">Notice how</span><span style="font-family:tahoma, geneva, sans-serif;"><span style="color:#FF0000;"> B</span></span><span style="font-family:tahoma, geneva, sans-serif;"> Is to crouch and LS is to use sprint On Default. (I Personally play Default so i have no idea about the rest.)</span></p>
<p><span style="font-family:tahoma, geneva, sans-serif;"> </span></p>
<p><span style="font-family:tahoma, geneva, sans-serif;">Bumper Jumper seems to be fixed as well and gone back to the normal settings.</span></p>
<p><span style="font-family:tahoma, geneva, sans-serif;"> </span></p>
<p><span style="font-family:tahoma, geneva, sans-serif;">comment on what you think of the button layout now.</span></p>
]]></description><guid isPermaLink="false">186</guid><pubDate>Thu, 30 Aug 2012 13:36:40 +0000</pubDate></item><item><title>U.N.S.C Infinity Ordnance</title><link>https://www.343industries.org/forum/news/halo-articles/unsc-infinity-ordnance-r185/</link><description><![CDATA[
<p></p>
<div style="text-align:center;">
<p></p>
<img alt="unsc_display_screen_wallpaper__v2_by_echoleader-d57izpy.jpg" src="http://th03.deviantart.net/fs70/PRE/i/2012/197/e/e/unsc_display_screen_wallpaper__v2_by_echoleader-d57izpy.jpg">
</div>
<p></p>
<p></p>
<p> </p>
<p></p>
<div style="text-align:center;">
<p><span style="color:#FFFF00;">I found this while going over some news on the interwebs. And found this interesting picture.</span></p>
<p> </p>
<p> </p>
<p> </p>
<p><span style="color:#ffff00;">What I noticed are the following interesting items.</span></p>
<p> </p>
<p> </p>
<p><span style="color:#ffff00;">War Assets</span></p>
</div>
<p></p>
<p></p>
<ul>
<li>
<span style="color:#ffff00;">Cyclops MK.II</span><br>
</li>
<li>
<span style="color:#ffff00;">UH-144 Falcon</span><br>
</li>
</ul>
<p></p>
<p><span style="color:#ffff00;">Personnel</span></p>
<p> </p>
<p><span style="color:#ffff00;">Majestic squad</span></p>
<ul>
<li>
<span style="color:#ffff00;">S179</span><br>
</li>
<li>
<span style="color:#ffff00;">S104</span><br>
</li>
<li>
<span style="color:#ffff00;">S043</span><br>
</li>
</ul>
<p></p>
<p><span style="color:#ffff00;">Simulation Types </span></p>
<ul>
<li>
<span style="color:#ffff00;">Infection</span><br>
</li>
<li>
<span style="color:#ffff00;">S.W.A.T.</span><br>
</li>
<li>
<span style="color:#ffff00;">Rocket Race</span><br>
</li>
<li>
<span style="color:#ffff00;">Objective Gametypes</span><br>
</li>
<li>
<span style="color:#FFFF00;">Team Slayer</span><br>
</li>
</ul>
<p></p>
<p><span style="color:#ffff00;">What are your thoughts on the information given?</span></p>
<p><span style="color:#ffff00;"> </span></p>
<p><span style="color:#ffff00;"> </span></p>
<p><span style="color:#ffff00;">Post in The Section Below About Your Thoughts. </span><img alt=":D" src="https://www.343industries.org/forum/uploads/emoticons/default_biggrin.png"></p>
]]></description><guid isPermaLink="false">185</guid><pubDate>Thu, 30 Aug 2012 08:56:25 +0000</pubDate></item><item><title>More Images Of The Halo 4 Limited Edition Console</title><link>https://www.343industries.org/forum/news/halo-articles/more-images-of-the-halo-4-limited-edition-console-r168/</link><description><![CDATA[
<p></p>
<div style="text-align:center;"><img alt="image.jpg" src="https://www.343industries.org/forum/uploads/imageproxy/image.jpg.ae12fafaa5d13353507e13379eb7e0fb.jpg"></div>
<p></p>
<p></p>
<p> </p>
<p></p>
<div style="text-align:center;">
<p><span style="color:#ffffff;">Here are more images of the limited edtion console, pictures are from</span> </p>
<a href="http://www.littleenglishhaloblog.com/" rel="external nofollow"><span style="color:#00ffff;">Little English Halo Blog</span></a><p> </p>
<p><img alt="image+(1).jpg" src="https://www.343industries.org/forum/uploads/imageproxy/828452690_image(1).jpg.190437c92a46ae28bdc7de80cf7b981f.jpg"></p>
<p> </p>
<p><span style="color:#ffffff;">The console can be preordered at</span> <a href="http://www.amazon.co.uk/gp/product/B008LSGQRY/ref=as_li_ss_tl?ie=UTF8&amp;camp=1634&amp;creative=19450&amp;creativeASIN=B008LSGQRY&amp;linkCode=as2&amp;tag=litenghalblo-21" rel="external nofollow"><span style="color:#00ffff;">Amazon UK for £269</span></a> <span style="color:#ffffff;">or</span><a href="http://www.amazon.com/gp/product/B003O6JIFA/ref=as_li_ss_tl?ie=UTF8&amp;camp=1789&amp;creative=390957&amp;creativeASIN=B003O6JIFA&amp;linkCode=as2&amp;tag=litenghalblo-20" rel="external nofollow"><span style="color:#00ffff;"> Amazon US for $399</span></a>. <span style="color:#ffffff;">The UNSC controller can also be preordered for</span> <a href="http://www.amazon.co.uk/gp/product/B008LSGQOW/ref=as_li_ss_tl?ie=UTF8&amp;camp=1634&amp;creative=19450&amp;creativeASIN=B008LSGQOW&amp;linkCode=as2&amp;tag=litenghalblo-21" rel="external nofollow"><span style="color:#00ffff;">£40 at Amazon</span></a> (<span style="color:#ffffff;">it shows a picture if the forerunner conrtroller but you will actually recieve the UNSC one)</span></p>
<p><span style="color:#ffffff;"> </span></p>
<p><span style="color:#ffffff;">There are also some sound effects that will play when pressing the power and eject buttons</span></p>
<p> </p>
<p> </p>
<p><a href="http://halo.xbox.com/Content/assets/en-us/Podcast/F5_POWER_32000.wav" rel="external nofollow"><span style="color:#00ffff;">Power sound</span></a></p>
<p><a href="http://halo.xbox.com/Content/assets/en-us/Podcast/F6_EDGESYNTHE_32000.wav" rel="external nofollow"><span style="color:#00ffff;">Eject sound</span></a></p>
<p> </p>
<p><img alt="image+(10).jpg" src="https://www.343industries.org/forum/uploads/imageproxy/1220215971_image(10).jpg.51a326158818fdbd100df4f3ce4b33b3.jpg"></p>
<p> </p>
<p><img alt="image+(11).jpg" src="https://www.343industries.org/forum/uploads/imageproxy/407974401_image(11).jpg.646e92e7d6e82f5f3f978914efaecfc5.jpg"></p>
<p> </p>
<p><img alt="image+(12).jpg" src="https://www.343industries.org/forum/uploads/imageproxy/401842168_image(12).jpg.67015f0ace95ba1732ea3e83f4fe1478.jpg"></p>
<p> </p>
<p><img alt="image+(2).jpg" src="https://www.343industries.org/forum/uploads/imageproxy/1170391685_image(2).jpg.e8d32bcb8440e1bfa53ca7a6a2e2ca88.jpg"></p>
<p> </p>
<p><img alt="image+(3).jpg" src="https://www.343industries.org/forum/uploads/imageproxy/697570443_image(3).jpg.2c20ae10e31513ea0097d9ac540a8404.jpg"></p>
<p> </p>
<p><img alt="image+(4).jpg" src="https://www.343industries.org/forum/uploads/imageproxy/1356771513_image(4).jpg.5af59a426119fe394082a263af9e649b.jpg"></p>
<p> </p>
<p><img alt="image+(5).jpg" src="https://www.343industries.org/forum/uploads/imageproxy/1135197129_image(5).jpg.b4691f032ae9c952e2600289c77a01ac.jpg"></p>
<p> </p>
<p><img alt="image+(6).jpg" src="https://www.343industries.org/forum/uploads/imageproxy/171394496_image(6).jpg.c01cd8d7005dba9d53fec0aa866ec35d.jpg"></p>
<p> </p>
<p><img alt="image+(7).jpg" src="https://www.343industries.org/forum/uploads/imageproxy/1603453391_image(7).jpg.9c4862b39d8d73a12c31c69201c3afa5.jpg"></p>
<p> </p>
<p> </p>
<p> </p>
<p><img alt="image+(9).jpg" src="https://www.343industries.org/forum/uploads/imageproxy/1319327725_image(9).jpg.e8ab49bee2324a2096d7da247dc4d829.jpg"></p>
<p> </p>
</div>
<p></p>
<p></p>
]]></description><guid isPermaLink="false">168</guid><pubDate>Sun, 26 Aug 2012 09:47:45 +0000</pubDate></item><item><title>Specializations Breakdown</title><link>https://www.343industries.org/forum/news/halo-articles/specializations-breakdown-r134/</link><description><![CDATA[
<p></p>
<div style="text-align:center;"><p><span style="color:#add8e6;"><span style="font-family:'lucida grande', sans-serif;"><strong><span style="font-size:24px;">Halo 4 Specializations</span></strong></span></span></p></div>
<p></p>
<p></p>
<p></p>
<div style="text-align:center;"><p><span style="color:#afeeee;"><span style="font-family:'lucida grande', sans-serif;">An in depth look at one of Halo's new features</span></span></p></div>
<p></p>
<p></p>
<p> </p>
<p></p>
<div style="text-align:center;"><p><span style="color:#afeeee;"><span style="font-family:'lucida grande', sans-serif;">By: Absolute Dog																										 343 Industries.org</span></span></p></div>
<p></p>
<p></p>
<p> </p>
<p> </p>
<p> </p>
<p></p>
<div style="text-align:center;"><p><span style="font-family:'comic sans ms', cursive;"><em>Specializations may be the unique way Halo again sets itself apart from the rest of the FPS on the market.  Halo 4 will continue the use of some of the abilities first introduced in Halo: Reach along with the always available sprint. The game will include new abilities in Promethean Vision, Hardlight Shield, Auto-Sentry, Thruster Pack and Regeneration Field. The base player speed is said to be similar to that of Halo 3 which, when coupled with sprint and specializations, should make for some incredibly fast paced and hectic gaming.</em></span></p></div>
<p></p>
<p></p>
<p> </p>
<p></p>
<div style="text-align:center;"><p><span style="font-family:'comic sans ms', cursive;"><em>The first look will my into the recently released information on Specializations. Included will be a combination of developer quotes, narrative from various sources, video and images that will help the reader to gain a better grasp of this subject.</em></span></p></div>
<p></p>
<p></p>
<p> </p>
<p></p>
<div style="text-align:center;">
<p>  </p>
<img alt="image-Copy.png" src="https://www.343industries.org/forum/uploads/imageproxy/image-Copy.png.c5fb155c60f321f0bbae081da35c073d.png">
</div>
<p></p>
<p></p>
<p></p>
<div style="text-align:center;"><p><em><span style="font-family:'comic sans ms', cursive;">This is the basic overview offered by 343 Industries about Specializations and how they affect or integrate with the ranking system, abilities, armors and various other player aspects. It also mentions unlockable items made available by progressing through the various levels.</span></em></p></div>
<p></p>
<p></p>
<p> </p>
<p></p>
<div style="text-align:center;">
<p><span style="color:#ffffff;">The UNSC Infinity, the largest starship in the UNSC fleet, is your gateway to the Infinity Multiplayer experience in Halo 4 and serves as the center of your Spartan career. Here you will build your custom Spartan-IV super-soldier, and progress your multiplayer career across both Spartan Ops and the multitude of competitive War Games modes.</span></p>
<p><span style="color:#ffffff;"> </span></p>
<p><span style="color:#ffffff;">Halo 4 has fifty levels. Once you have advanced through the standard fifty levels, you will get the option to enlist in a Specialization. You can choose the order in which you tackle unlocked Specializations. However once you select one, you must advance through it completely before enlisting in a separate Specialization.</span></p>
<p><span style="color:#ffffff;"> </span></p>
<p><span style="color:#ffffff;">Specializations allow you to enlist in specific rank paths. These paths are composed of ten levels each. As you level up through these dedicated paths, you will unlock armor sets, emblems, visor colors, weapon and armor skins, and armor mods – which provide even more options to customize your Spartan-IV to fit your preferred role on the battlefield.</span></p>
<p><span style="color:#ffffff;"> </span></p>
<p><span style="color:#ffffff;">These armor mods will work exactly like all other tactical and support mods in the game. They are not tied to specific armor for each Specialization, so you don’t have to wear the armor to use that particular mod. They enhance a small part of the sandbox (meaning good players will still be good, and not good players will still be not good), allowing people to play the style they want to play and experience the parts of the sandbox they like on a more frequent basis.</span></p>
<p><span style="color:#ffffff;"> </span></p>
<p><span style="color:#ffffff;">We consider Specializations end-game content because even if you have “access” to all of them on day one, you will still need to reach level 50 before you can enlist in any Specializations. Think of them as giving you control over extending your level cap.</span></p>
<p><span style="color:#ffffff;"> </span></p>
<p><span style="color:#ffffff;">Two Specializations – Wetwork and Pioneer – will be available to all players when the game launches, and the rest will gradually be made available in the months following launch. We will be keeping a close watch on player participation post-launch and will roll out the additional six Specializations when the player base reaches certain milestones. There will also be playlists available that do not utilize loadouts or armor mods.</span></p>
</div>
<p></p>
<p></p>
<p> </p>
<p></p>
<div style="text-align:center;"><img alt="0.jpg" src="https://www.343industries.org/forum/uploads/imageproxy/0.jpg.a64d4ca1a00e3076aea6e23246fc025a.jpg"></div>
<p></p>
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<p> </p>
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<div style="text-align:center;"><p><span style="font-family:'comic sans ms', cursive;"><em>That overview included the fact of the 1 through 50 levels of the base ranking system and that once a player reaches the highest level they can then choose which Specialization they first want to unlock. Having to complete it before selecting another is required, but a statement by David Ellis while speaking to IGN indicates that skill earned during this progression may unlock other Specializations.</em></span></p></div>
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<div style="text-align:center;"><p><span style="font-family:cursive;"><em>David Ellis...... </em></span><em>"</em><em><span style="color:#008080;"><span style="font-family:'comic sans ms', cursive;">By enlisting in a Specialisation you basically raise your own level cap," </span></span></em><em><span style="font-family:'comic sans ms', cursive;">explained Spartan Ops designer. </span></em><em><span style="color:#008080;"><span style="font-family:'comic sans ms', cursive;">"With each one, you can extend the level cap a little further. You do not have to rank all the way through again [to unlock another Specialisation]</span></span></em><em><span style="color:#008080;">.</span></em><em>" </em><span style="font-family:cursive;"><em> David spoke to the fact that the Specializations would be more of a reward for players who were dedicated enough to progress up to the fiftieth level in multiplayer and considered to be "</em></span><span style="font-family:cursive;"><em><span style="color:#008080;">end game content</span></em></span><span style="font-family:cursive;"><em>".  He went on to add, "</em></span><span style="font-family:cursive;"><em><span style="color:#008080;">We'll be watching the level curve of the community closely close launch and will do our best to role Specializations out as we see segments of the playerbase reach max rank.</span></em></span><span style="font-family:cursive;"><em>"</em></span></p></div>
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<p><span style="font-family:'comic sans ms', cursive;"><em>Each class offers nine levels of customization options including armor sets, weapon skins, emblems and visor covers, while a tenth level grants the player with a "</em></span><span style="font-family:'comic sans ms', cursive;"><em><span style="color:#008080;">game play modifying perk</span></em></span><span style="font-family:'comic sans ms', cursive;"><em>"</em></span></p>
<p> </p>
<p> </p>
<p><span style="font-size:18px;"><span style="text-decoration:underline;"><strong>Specialization Classes_____________________________________________________________________</strong></span></span></p>
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<div style="text-align:center;"><img alt="WT.png" src="https://www.343industries.org/forum/uploads/imageproxy/WT.png.3d37c527ff1236037214323aadde4675.png"></div>
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<div style="text-align:center;"><p><span style="color:#40e0d0;"><span style="font-family:'lucida grande', sans-serif;"><span style="font-size:18px;">Wetworks</span></span></span></p></div>
<p></p>
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<p> </p>
<p></p>
<div style="text-align:center;">
<p><span style="font-family:'comic sans ms', cursive;"><em>According to recent information offered by 343 Industries we find out that, "Wetwork Specialization is a Spartan optimization for stealth operations which focus on the elimination of an enemy target with the goal of leaving no tactical footprint behind. The Stealth mod armor allows users to move quickly and silently in combat, executing enemy assassinations with lightning fast dexterity. "</em></span></p>
<p> </p>
<p><span style="font-family:'comic sans ms', cursive;"><em>I think </em></span><em><span style="font-family:'comic sans ms', cursive;">Ryan McCaffrey of IGN put it best by saying,"Halo fans who wore the Hyabusa armor proudly in Halo 3 can now walk the walk in addition to talking the talk. As you may have heard in previous Halo 4 multiplayer footage, these Spartan IVs make some serious noise when they move. How could they not? They’re seven-foot-tall super humans running around frantically while wearing one-ton metal armor. Enter the Wetwork armor mod, which boasts a couple of key stealth-related benefits."</span></em></p>
<p> </p>
<p><em><span style="font-family:'comic sans ms', cursive;">His discussion with David Ellis on Specializations led David to point out that, “When someone’s using Promethean Vision, they show up on screen as a big red figure. With this [mod], you still show up, but the only thing that shows up is your outline. A</span></em><span style="font-family:'comic sans ms', cursive;"><em>nd also when you sprint, it adds some sound dampening so you don’t make as much noise. </em></span><span style="font-family:'comic sans ms', cursive;"><em> You definitely still show up on radar, let me make that clear.” </em></span></p>
<p> </p>
<p><em>"</em><em><span style="font-family:'comic sans ms', cursive;">Furthermore, the assassination animation will happen faster for you, leaving you vulnerable for a shorter duration of time. " , added McCaffrey.</span></em></p>
<p> </p>
<p><span style="font-family:'comic sans ms', cursive;"><em>343 offered additional information about this 'Stealth' armor mod that, "has very sharp shapes and angles, reminiscent of a knife or blade – does a number of things to help a player that likes to get up close and personal. Many times when someone is using Promethean Vision, they scan quickly so if there’s a lot going on, they may miss you. Or you can hope, anyway." This modification with it's faster assassination ability leaves a player less vulnerable to attack from an opponents team mate.</em></span></p>
</div>
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<div style="text-align:center;"><img alt="DMRWeaponSkin.png" src="https://www.343industries.org/forum/uploads/imageproxy/DMRWeaponSkin.png.9384a064c8f2987a7121158facd83d24.png"></div>
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<div style="text-align:center;"><p><span style="color:#40e0d0;"><span style="font-family:'lucida grande', sans-serif;"><strong>Wetworks Weapon Skin as it appears on the DMR</strong></span></span></p></div>
<p></p>
<p></p>
<p></p>
<div style="text-align:center;"><p><span style="font-family:'comic sans ms', cursive;"><em>Wetworks is one of the two immediately accessible Specializations available to all players out of the box. The other one is Pioneer, so let's take a look at it.</em></span></p></div>
<p></p>
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<p></p>
<div style="text-align:center;"><p><span style="color:#008080;">&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;o&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;</span></p></div>
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<p> </p>
<p></p>
<div style="text-align:center;">
<img alt="Pioneer.png" src="https://www.343industries.org/forum/uploads/imageproxy/Pioneer.png.49dcf6d32a2ee648e74459f25a3da46e.png"><p><span style="color:#40e0d0;"><span style="font-size:18px;"><span style="font-family:'lucida grande', sans-serif;"><strong>Pioneer</strong></span></span></span></p>
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<p> </p>
<p><span style="font-family:'comic sans ms', cursive;"><em>In regards to the other Specialization available on November 6th, 343 Industries states that the, "Pioneer Specialization is a Spartan optimization for deployment into uncharted, hostile territory (such as uncolonized worlds or Forerunner constructs like Requiem) for the purpose of gathering/relaying information."</em></span></p>
<p> </p>
<p><span style="font-family:'comic sans ms', cursive;"><em>The 'Fast Track' armor modification will allow players to gain more experience points, or 'data', from each gaming encounter which will quicken the pace at which they rank up. McCaffrey says of this variant, "We can’t imagine anyone not starting out by spending a lot of time as a Pioneer, and not just because it's the only other Specialization that everyone will have access to on November 6. Simply, the Pioneer’s Fast Track mod nets you experience points towards the next level at a higher rate, bringing you closer to your high-level goals."  Ryan goes on to say, "</em></span><span style="font-family:'comic sans ms', cursive;"><em>Ellis and 343 have already planned for the potential exploits of this particular class. </em></span></p>
<p> </p>
<p><span style="font-family:'comic sans ms', cursive;"><em>“You can change loadouts mid-match, but we put fail-safes in,” Ellis begins. “For Fast Track, you only get extra XP for the amount of time you were using it. You can’t just turn it on right at the end of a match and think you’re going to get extra XP for everything you did in a match."</em></span></p>
<p> </p>
<p><span style="font-family:'comic sans ms', cursive;"><em>According to additional information from 343 Industries this, "armor mod features armor that has wiring which runs throughout the armor to control temperatures in extreme conditions. Gameplay-wise, it gives the player more post-game experience. In-game, if you get 10 points per kill, you don’t get more at that exact moment, but after the game it modifies the amount of experience your Spartan earns to increase the speed at which you rank up. It’s not for everybody because it takes up a primary spot (that could be used for something like carrying an extra grenade or sprinting longer). And, in case you were wondering, you can’t change to it at the end of a game and get more experience for the entire match."</em></span></p>
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<div style="text-align:center;"><img alt="PlasmaRepeater.png" src="https://www.343industries.org/forum/uploads/imageproxy/PlasmaRepeater.png.827cf5d1a4731b2b4597993f0c810f21.png"></div>
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<div style="text-align:center;"><p><span style="color:#40e0d0;"><span style="font-size:14px;"><span style="font-family:'lucida grande', sans-serif;"><strong>Pioneer Weapon Skin as it appears on the Plasma Pistol</strong></span></span></span></p></div>
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<p> </p>
<p><span style="font-family:'comic sans ms', cursive;"><em>That is a preview of the two Specializations shipped with the game, but it important to note the rest of the specializations will be released at a later period unless you purchase the Halo 4 Limited Edition which will access to all eight Specializations at the November 6th game launch. Another incentive to purchase the LE if I do say so myself!</em></span></p>
<p> </p>
<p><span style="font-family:'comic sans ms', cursive;"><em>I will add the rest of the Specializations right here as time permits this evening.</em></span></p>
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<div style="text-align:center;"><img alt="halo-4-banner.jpg" src="http://buttonmasher.co.nz/wp-content/uploads/2012/06/halo-4-banner.jpg"></div>
<p></p>
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]]></description><guid isPermaLink="false">134</guid><pubDate>Fri, 17 Aug 2012 20:17:38 +0000</pubDate></item><item><title>Halo 4 to be Playable at Eurogamer Expo</title><link>https://www.343industries.org/forum/news/halo-articles/halo-4-to-be-playable-at-eurogamer-expo-r167/</link><description><![CDATA[
<p></p>
<div style="text-align:center;"><img alt="Expo.PNG" src="https://www.343industries.org/forum/uploads/imageproxy/Expo.PNG.00ed888e76f5a0d6d261ab93749be2df.PNG"></div>
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<div style="text-align:center;"><p><span style="font-size:14px;"><span style="color:#FF8C00;"><em><strong>Frank O'Connor and Halo 4 at Eurogamer Expo. Halo 4 will be playable and hosting a developer session and a live demo.</strong></em></span></span></p></div>
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<div style="text-align:center;"><p><span style="color:#ff0000;"><span style="text-decoration:underline;"><strong>Read Below for more Details</strong></span></span></p></div>
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<div style="text-align:center;">
<p><span style="color:#ffff00;">From: </span></p>
<a href="http://www.littleenglishhaloblog.com/" rel="external nofollow">http://www.littleenglishhaloblog.com/</a>
</div>
<p></p>
<p></p>
<p> </p>
<p></p>
<div style="text-align:center;">
<p><span style="color:#ffff00;"><strong>By:</strong></span> </p>
<a href="http://www.blogger.com/profile/16314856647191525270" rel="external nofollow">FlawlessCowboy</a>
</div>
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<div style="text-align:center;">
<a href="http://www.eurogamer.net/articles/2012-08-24-halo-4-playable-multiplayer-and-developer-session-at-eurogamer-expo" rel="external nofollow">Eurogamer</a> have confirmed that Halo 4 multiplayer will be playable on the show floor at Eurogamer Expo. That's not all though, they also announced that 343industries Franchise Development Director Frank O'Connor will be hosting a Developer Session at midday on Thursday 27th September.</div>
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<p></p>
<div style="margin-left:1px;">"Microsoft is also bringing over 343 Industries' Frank O'Connor to open the show in the 12pm (noon) developer session on Thursday 27th September. Frank will be doing a live demo of the game, talking about its creation and taking questions from the audience."</div>
<p></p>
<div style="text-align:center;"><p>There are still <a href="http://www.eurogamer.net/expo/tickets" rel="external nofollow">a few tickets left</a> for the Thursday, so if you're wanting to go see Frankie strutting his stuff around Earl's Court you'd better act quick. If you can't make it down to the show then worry not as your favourite Halo blogger (no, not Louis Wu) will be there reporting on the event. I'll have photos, videos and opinion hot from the show floor so remember to check in on Thursday 27th.</p></div>
<p></p>
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]]></description><guid isPermaLink="false">167</guid><pubDate>Sat, 25 Aug 2012 20:20:23 +0000</pubDate></item><item><title>Halo 4 Forge Interview with Griffball Hub</title><link>https://www.343industries.org/forum/news/halo-articles/halo-4-forge-interview-with-griffball-hub-r140/</link><description><![CDATA[
<p></p>
<div style="text-align:center;"><img alt="grifball-logo.jpg" src="http://www.themarriedgamers.net/wp/wp-content/uploads/2011/01/grifball-logo.jpg"></div>
<p></p>
<p></p>
<p> </p>
<p><span style="color:#ffffff;">The other day</span> <span style="text-decoration:underline;"><span style="color:#00ffff;">GrifballHub</span></span> <span style="color:#ffffff;">held an interview for Halo 4 forge and they answered some questions.</span></p>
<p> </p>
<p> </p>
<p> </p>
<p><span style="color:#ff0000;">What new tools can Forgers look forward to in Halo 4?</span></p>
<p> </p>
<p><span style="color:#ffffff;"><em>"We have added a variety of new tools to the Halo 4 Forge feature set that we hope will become productivity enhancers for the creators amongst you. Two of them are:</em></span></p>
<p><span style="color:#ffffff;"><em> </em></span></p>
<p><span style="color:#ffffff;"><em>Magnets – All structure pieces now have “magnets” attached to them. When the magnet system is turned on, this will cause pieces to automatically attract to each other. This makes it significantly easier to line objects up correctly.</em></span></p>
<p><span style="color:#ffffff;"><em> </em></span></p>
<p><span style="color:#ffffff;"><em>Duplicate Object – You can now duplicate the object you are targeting at the press of a button. Combining this with magnets makes it super quick to build out objects that use the same piece (for example, bridges").</em></span></p>
<p> </p>
<p> </p>
<p><span style="color:#ff0000;">What options are available for Player Trait Zones?</span></p>
<p> </p>
<p><span style="color:#ffffff;"><em>"There are a ton of options (and too many to list!) but here are a few of them:</em></span></p>
<p><span style="color:#ffffff;"><em> </em></span></p>
<p><span style="color:#ffffff;"><em>Shields and Health - Zones can be created to modify damage resistance, shield multiplier and recharge rate, etc.</em></span></p>
<p><span style="color:#ffffff;"><em> </em></span></p>
<p><span style="color:#ffffff;"><em>Movement – Zones can be created where player movement speed and jump height are greatly altered.</em></span></p>
<p><span style="color:#ffffff;"><em> </em></span></p>
<p><span style="color:#ffffff;"><em>Player visibility – Zones can be created to affect player visibility."</em></span></p>
<p> </p>
<p> </p>
<p><span style="color:#ff0000;">What do you think is the most innovative change to Forge in Halo 4?</span></p>
<p> </p>
<p><span style="color:#ffffff;"><em>"We’re excited about the Player Trait Zones. We have been playing with these for a while and have come up with some really cool levels. But we know that we have only scratched the surface and can’t wait to see what all of you can do with them!"</em></span></p>
<p> </p>
<p> </p>
<p><span style="color:#ff0000;">Has Forge been made more approachable for novice Forgers? If so, how?</span></p>
<p> </p>
<p><span style="color:#ffffff;"><em>"We have worked hard to make this mode more accessible for first-time Forgers. The two largest changes are:</em></span></p>
<p><span style="color:#ffffff;"><em> </em></span></p>
<p><span style="color:#ffffff;"><em>D-pad menu – When in Monitor mode, a D-pad menu now appears in the corner of the screen. This menu is contextual and changes based on what the player is targeting. Players will now be able to use the D-pad in a variety of ways, and we think this will make the interface more intuitive for new Forgers.</em></span></p>
<p><span style="color:#ffffff;"><em> </em></span></p>
<p><span style="color:#ffffff;"><em>Targeting enhancements – When you target an object in Forge, it now highlights based on its state and there is a small window below the object that tells you its name. We are hoping this will make it easier to select objects and know what kind of object you are holding."</em></span></p>
<p> </p>
<p> </p>
<p><span style="color:#ff0000;">What options are available to players to give their maps a unique look or feel?</span></p>
<p> </p>
<p><span style="color:#ffffff;"><em>"The big change in Halo 4 is that there are now three Forge environments instead of a single Forge World map (each of these environments is different in terms of aesthetic and geographical theme). Outside of maps, all the ways to modify aesthetics in Reach remain in Halo 4 – lighting, special fx, etc. as well as an expanded palette of Forge building pieces."</em></span></p>
<p> </p>
<p> </p>
<p><span style="color:#ff0000;">Will the Grid be making a return as a placeable object?</span></p>
<p> </p>
<p><span style="color:#ffffff;"><em>"Yes. The grid will be placeable in the three Forge environments."</em></span></p>
<p> </p>
<p> </p>
<p><span style="color:#ff0000;">Will the coordinate system be coming back?</span></p>
<p> </p>
<p><span style="color:#ffffff;"><em>"You bet!"</em></span></p>
<p> </p>
<p></p>
<div style="text-align:center;"><img alt="Halo-4-Forge-Mode_screen01.jpg" src="https://www.343industries.org/forum/uploads/imageproxy/Halo-4-Forge-Mode_screen01.jpg.226f534f7c639306d9b2d16d8cdc177f.jpg"></div>
<p></p>
<p></p>
]]></description><guid isPermaLink="false">140</guid><pubDate>Wed, 22 Aug 2012 18:46:32 +0000</pubDate></item><item><title>Behind the scenes video analysis</title><link>https://www.343industries.org/forum/news/halo-articles/behind-the-scenes-video-analysis-r133/</link><description><![CDATA[
<p></p>
<div style="text-align:center;">
<p><span style="font-family:'comic sans ms', cursive;"><em>This analysis by </em></span><span style="font-family:'comic sans ms', cursive;"><em><span style="color:#00ff00;">Green Skull</span></em></span><span style="font-family:'comic sans ms', cursive;"><em> of </em></span></p>
<a href="http://www.youtube.com/user/ReadyUpLive" rel="external nofollow"><span style="font-family:'comic sans ms', cursive;"><em><span style="color:#00ffff;">Ready Up Live</span></em></span></a><span style="font-family:'comic sans ms', cursive;"><em> looks at potential armors using slow motion views, examines the new Wart Hog, quick time events in Campaign, the Rail Gun in action, the incredible new game graphics, a great look at the new Jackal in Campaign and so much more. </em></span>
</div>
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<p> </p>
<p></p>
<div style="text-align:center;"><p><span style="font-family:'comic sans ms', cursive;"><em>Be sure to watch this must see break down of a behind the scenes video!</em></span></p></div>
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<p> </p>
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<div style="text-align:center;"><img alt="gallery_22940_40_17672.jpg" src="http://www.343industries.org/forum/fileshare/gallery/album_40/gallery_22940_40_17672.jpg"></div>
<p></p>
<p></p>
<p> </p>
<p>Green Skull from Ready Up Live has provided a video breaking down and analysing of the Creating Halo 4 video, he points out some very interesting things, a really good watch.</p>
<p> </p>
<p><a href="http://www.youtube.com/watch?v=Cgdd_XGmwgI" rel="external nofollow">http://www.youtube.com/watch?v=Cgdd_XGmwgI</a></p>
]]></description><guid isPermaLink="false">133</guid><pubDate>Thu, 16 Aug 2012 18:53:17 +0000</pubDate></item><item><title>Halo 4 achievements Revealed</title><link>https://www.343industries.org/forum/news/halo-articles/halo-4-achievements-revealed-r142/</link><description><![CDATA[
<p></p>
<div style="text-align:center;"><img alt="MTGdA.jpg" src="https://www.343industries.org/forum/uploads/imageproxy/MTGdA.jpg.b7fd520e4d42fc1f25c2cb65c09eb7cd.jpg"></div>
<p></p>
<p></p>
<p> </p>
<p><span style="color:#ffffff;">In this week </span><a href="http://halo.xbox.com/en-US/" rel="external nofollow"><span style="color:#00ffff;">Bulletin</span></a><span style="color:#ffffff;"> 343 have revealed the achievements for halo 4</span></p>
<p><span style="color:#ffffff;"> </span></p>
<p><span style="color:#ffffff;">Here's the Official List.</span></p>
<p> </p>
<p> </p>
<p> </p>
<p><span style="color:#ff0000;">Dawn</span></p>
<p> </p>
<p><span style="color:#ffffff;"><em>Complete Mission 1 on any difficulty.</em></span></p>
<p><span style="color:#ffd700;">10 points</span></p>
<p> </p>
<p><span style="color:#ff0000;">Requiem</span></p>
<p> </p>
<p><span style="color:#ffffff;"><em>Complete Mission 2 on any difficulty.</em></span></p>
<p><span style="color:#ffd700;">10 points</span></p>
<p> </p>
<p><span style="color:#ff0000;">Forerunner</span></p>
<p> </p>
<p><span style="color:#ffffff;"><em>Complete Mission 3 on any difficulty.</em></span></p>
<p><span style="color:#ffd700;">10 points</span></p>
<p> </p>
<p><span style="color:#ff0000;">Infinity</span></p>
<p> </p>
<p><span style="color:#ffffff;"><em>Complete Mission 4 on any difficulty</em></span><span style="color:#ffffff;">.</span></p>
<p><span style="color:#ffd700;">10 points</span></p>
<p> </p>
<p><span style="color:#ff0000;">Reclaimer</span></p>
<p> </p>
<p><span style="color:#ffffff;"><em>Complete Mission 5 on any difficulty.</em></span></p>
<p><span style="color:#ffd700;">10 points</span></p>
<p> </p>
<p><span style="color:#ff0000;">Shutdown</span></p>
<p> </p>
<p><span style="color:#ffffff;"><em>Complete Mission 6 on any difficulty.</em></span></p>
<p><span style="color:#ffd700;">10 points</span></p>
<p> </p>
<p><span style="color:#ff0000;">Composer</span></p>
<p><span style="color:#ffffff;"><em>Complete Mission 7 on any difficulty.</em></span></p>
<p><span style="color:#ffd700;">10 points</span></p>
<p> </p>
<p><span style="color:#ff0000;">Midnight</span></p>
<p> </p>
<p><span style="color:#ffffff;"><em>Complete Mission 8 on any difficulty.</em></span></p>
<p><span style="color:#ffd700;">10 points</span></p>
<p> </p>
<p><span style="color:#ff0000;">Wake up John</span></p>
<p> </p>
<p><span style="color:#ffffff;"><em>Complete the Campaign on Normal or harder.</em></span></p>
<p><span style="color:#ffd700;">20 points</span></p>
<p> </p>
<p><span style="color:#ff0000;">I Need a Hero</span></p>
<p> </p>
<p><span style="color:#ffffff;"><em>Complete the Campaign on Heroic or harder.</em></span></p>
<p><span style="color:#ffd700;">40 points</span></p>
<p> </p>
<p><span style="color:#ff0000;">The Legend of 117</span></p>
<p> </p>
<p><span style="color:#ffffff;"><em>Complete the Campaign on Legendary difficulty.</em></span></p>
<p><span style="color:#ffd700;">70 points</span></p>
<p> </p>
<p><span style="color:#ff0000;">Lone Wolf Legend</span></p>
<p> </p>
<p><span style="color:#ffffff;"><em>Complete the Campaign solo on Legendary difficulty.</em></span></p>
<p><span style="color:#ffd700;">90 points</span></p>
<p> </p>
<p><span style="color:#ff0000;">Skullduggery</span></p>
<p> </p>
<p><span style="color:#ffffff;"><em>Complete any Campaign mission with 3 or more Skulls on Heroic or harder.</em></span></p>
<p><span style="color:#ffd700;">15 points</span></p>
<p> </p>
<p><span style="color:#ff0000;">Bropocalypse</span></p>
<p> </p>
<p><span style="color:#ffffff;"><em>Complete any Campaign mission co-operatively on Heroic or harder.</em></span></p>
<p><span style="color:#ffd700;">10 points</span></p>
<p> </p>
<p><span style="color:#ff0000;">Bromageddon</span></p>
<p> </p>
<p><span style="color:#ffffff;"><em>Complete the Campaign co-operatively on Heroic or harder.</em></span></p>
<p><span style="color:#ffd700;">40 points</span></p>
<p> </p>
<p><span style="color:#ff0000;">Contact the Domain</span></p>
<p> </p>
<p><span style="color:#ffffff;"><em>Find a Terminal in the Campaign.</em></span></p>
<p><span style="color:#ffd700;">10 points</span></p>
<p> </p>
<p><span style="color:#ff0000;">Terminus</span></p>
<p> </p>
<p><span style="color:#ffffff;"><em>Find all of the Terminals in the Campaign.</em></span></p>
<p><span style="color:#ffd700;">50 points</span></p>
<p> </p>
<p><span style="color:#ff0000;">Digging up the Past</span></p>
<p> </p>
<p><span style="color:#ffffff;"><em>In Mission 1, find and access Chief's record.</em></span></p>
<p><span style="color:#ffd700;">20 points</span></p>
<p> </p>
<p><span style="color:#ff0000;">Midnight Launch</span></p>
<p> </p>
<p><span style="color:#ffffff;"><em>In Mission 2, get significant air in the Warthog at midnight.</em></span></p>
<p><span style="color:#ffd700;">20 points</span></p>
<p> </p>
<p><span style="color:#ff0000;">This is my Rifle, this is my Gun</span></p>
<p> </p>
<p><span style="color:#ffffff;"><em>In Mission 3, carry a UNSC weapon all the way through on Heroic or harder.</em></span></p>
<p><span style="color:#ffd700;">20 points</span></p>
<p> </p>
<p><span style="color:#ff0000;">Bros to the Close</span></p>
<p> </p>
<p><span style="color:#ffffff;"><em>Make it through Mission 4 without one preventable Marine death on Heroic or harder.</em></span></p>
<p><span style="color:#ffd700;">20 points</span></p>
<p> </p>
<p><span style="color:#ff0000;">Mortardom</span></p>
<p> </p>
<p><span style="color:#ffffff;"><em>In Mission 5, hijack a Wraith and use it to kill at least four enemy Wraiths on Heroic or harder</em></span><span style="color:#ffffff;">.</span></p>
<p><span style="color:#ffd700;">20 points</span></p>
<p> </p>
<p><span style="color:#ff0000;">Explore the Floor</span></p>
<p> </p>
<p><span style="color:#ffffff;"><em>In Mission 6, trick or force a Hunter to fall to his demise.</em></span></p>
<p><span style="color:#ffd700;">20 points</span></p>
<p> </p>
<p><span style="color:#ff0000;">Give Him the Stick</span></p>
<p> </p>
<p><span style="color:#ffffff;"><em>In Mission 7 in solo Campaign, take out both Hunters using only the Sticky Detonator.</em></span></p>
<p><span style="color:#ffd700;">20 points</span></p>
<p> </p>
<p><span style="color:#ff0000;">Chief, Smash!</span></p>
<p> </p>
<p><span style="color:#ffffff;"><em>In Mission 8, kill 3 Crawlers in one hit with the Gravity Hammer.</em></span></p>
<p><span style="color:#ffd700;">20 points</span></p>
<p> </p>
<p><span style="color:#ff0000;">Not Some Recruit Anymore</span></p>
<p> </p>
<p><span style="color:#ffffff;"><em>Rank up your Spartan-IV to SR-5.</em></span></p>
<p><span style="color:#ffd700;">15 points</span></p>
<p> </p>
<p><span style="color:#ff0000;">Movin' on Up</span></p>
<p> </p>
<p><span style="color:#ffffff;"><em>Rank up your Spartan-IV to SR-20.</em></span></p>
<p><span style="color:#ffd700;">30 points</span></p>
<p> </p>
<p><span style="color:#ff0000;">I &lt;3 Red vs </span><span style="color:#0000cd;">Blue</span></p>
<p> </p>
<p><span style="color:#ffffff;"><em>Win 5 War Games matchmaking matches.</em></span></p>
<p><span style="color:#ffd700;">10 points</span></p>
<p> </p>
<p><span style="color:#ff0000;">The Dongblainer</span></p>
<p> </p>
<p><span style="color:#ffffff;"><em>Win 20 War Games matchmaking matches.</em></span></p>
<p><span style="color:#ffd700;">30 points</span></p>
<p> </p>
<p><span style="color:#ff0000;">Operation Completion</span></p>
<p> </p>
<p><span style="color:#ffffff;"><em>Complete a Spartan Ops Mission on any difficulty.</em></span></p>
<p><span style="color:#ffffff;">15 points</span></p>
<p> </p>
<p><span style="color:#ff0000;">A Legendary Episode</span></p>
<p> </p>
<p><span style="color:#ffffff;"><em>Complete all chapters in Spartan Ops Episode 1 on Legendary difficulty.</em></span></p>
<p><span style="color:#ffd700;">40 points</span></p>
<p> </p>
<p><span style="color:#ff0000;">Dedicated to Crimson</span></p>
<p><span style="color:#ffffff;"><em>Complete all chapters in the first 5 episodes of Spartan Ops on any difficulty.</em></span></p>
<p><span style="color:#ffd700;">80 points</span></p>
<p> </p>
<p><span style="color:#ff0000;">Crimson Alone</span></p>
<p> </p>
<p><span style="color:#ffffff;"><em>Complete a Spartan Ops chapter solo on Legendary.</em></span></p>
<p><span style="color:#ffd700;">20 points</span></p>
<p> </p>
<p><span style="color:#ff0000;">Roses vs Violets</span></p>
<p> </p>
<p><span style="color:#ffffff;"><em>Find one of the RvB Easter Eggs in Spartan Ops.</em></span></p>
<p><span style="color:#ffd700;">20 points</span></p>
<p> </p>
<p><span style="color:#ff0000;">Rescue Ranger</span></p>
<p> </p>
<p><span style="color:#ffffff;"><em>Save at least one Marine in Chapter 3 of Episode 2 of Spartan Ops on Heroic or harder.</em></span></p>
<p><span style="color:#ffd700;">20 points</span></p>
<p> </p>
<p><span style="color:#ff0000;">Knight in White Assassination</span></p>
<p> </p>
<p><span style="color:#ffffff;"><em>Assassinate a Knight in any Spartan Ops mission.</em></span></p>
<p><span style="color:#ffd700;">20 points</span></p>
<p> </p>
<p><span style="color:#ff0000;">What Power Outage?</span></p>
<p> </p>
<p><span style="color:#ffffff;"><em>Complete Chapter 4, Episode 5 of Spartan Ops without losing a generator on Heroic or harder.</em></span></p>
<p><span style="color:#ffd700;">20 points</span></p>
<p> </p>
<p><span style="color:#ff0000;">No Easy Way Out</span></p>
<p> </p>
<p><span style="color:#ffffff;"><em>In Chapter 1, Episode 5 of Spartan Ops survive all enemy waves during the defense on Normal or harder.</em></span></p>
<p><span style="color:#ffd700;">20 points</span></p>
<p> </p>
<p><span style="color:#ff0000;">The Challenged</span></p>
<p> </p>
<p><span style="color:#ffffff;"><em>Complete a Challenge.</em></span></p>
<p><span style="color:#ffd700;">10 points</span></p>
<p> </p>
<p><span style="color:#ff0000;">The Challenger</span></p>
<p> </p>
<p><span style="color:#ffffff;"><em>Complete 25 Challenges.</em></span></p>
<p><span style="color:#ffd700;">20 points</span></p>
<p> </p>
<p><span style="color:#ff0000;">Armorer</span></p>
<p> </p>
<p><span style="color:#ffffff;"><em>Change your Spartan's armor in the Spartan Armor card.</em></span></p>
<p><span style="color:#ffd700;">5 points</span></p>
<p> </p>
<p><span style="color:#ff0000;">Badge</span></p>
<p> </p>
<p><span style="color:#ffffff;"><em>Change your Emblem in the Spartan ID card.</em></span></p>
<p><span style="color:#ffd700;">5 points</span></p>
<p> </p>
<p><span style="color:#ff0000;">PWND</span></p>
<p> </p>
<p><span style="color:#ffffff;"><em>Change your Service Tag in the Spartan ID card.</em></span></p>
<p><span style="color:#ffd700;">5 points</span></p>
<p> </p>
<p><span style="color:#ff0000;">What a Poser!</span></p>
<p> </p>
<p><span style="color:#ffffff;"><em>Change your Spartan's pose in the Spartan ID card.</em></span></p>
<p><span style="color:#ffd700;">5 points</span></p>
<p> </p>
<p><span style="color:#ff0000;">The Cartographer</span></p>
<p><span style="color:#ffffff;"><em>Create and save a Custom Map in Forge.</em></span></p>
<p><span style="color:#ffd700;">5 points</span></p>
<p> </p>
<p><span style="color:#ff0000;">Game Changer</span></p>
<p> </p>
<p><span style="color:#ffffff;"><em>Create and save a Custom Game type in War Games.</em></span></p>
<p><span style="color:#ffd700;">5 points</span></p>
<p> </p>
<p><span style="color:#ff0000;">Snapshot!</span></p>
<p> </p>
<p><span style="color:#ffffff;"><em>Save a Screenshot from the Theater.</em></span></p>
<p><span style="color:#ffd700;">5 points</span></p>
<p> </p>
<p><span style="color:#ff0000;">The Director</span></p>
<p> </p>
<p><span style="color:#ffffff;"><em>Save a Film Clip from the Theater.</em></span></p>
<p><span style="color:#ffd700;">5 points</span></p>
<p> </p>
<p><span style="color:#ff0000;">Sharing is Caring</span></p>
<p> </p>
<p><span style="color:#ffffff;"><em>Upload a File to your File Share.</em></span></p>
]]></description><guid isPermaLink="false">142</guid><pubDate>Thu, 23 Aug 2012 13:06:12 +0000</pubDate></item><item><title>Halo 4 Soundtrack Details</title><link>https://www.343industries.org/forum/news/halo-articles/halo-4-soundtrack-details-r139/</link><description><![CDATA[
<p></p>
<div style="text-align:center;"><img alt="orangedude610.jpg" src="http://media1.gameinformer.com/imagefeed/featured/Microsoft/halo4/orangedude610.jpg"></div>
<p></p>
<p></p>
<p> </p>
<p><strong>From: </strong><a href="http://www.gameinformer.com/" rel="external nofollow">http://www.gameinformer.com/</a></p>
<p> </p>
<p><strong>By: Jim Reilly</strong></p>
<p> </p>
<p> </p>
<p>Microsoft announced the Halo 4 original soundtrack is available in a number of formats starting on October 22. The soundtrack features 15 tracks and over 75 minutes of music.</p>
<p> </p>
<p>In addition to the soundtrack, which was composed and produced by Neil Davidge of Massive Attack, there's also a remix album included in a limited edition box set featuring DJ Skee, Sander Van Doorn, Apocalyptica, Hundred Waters and more.</p>
<p> </p>
<p>Below is a list of all the details and buying options per Microsoft:</p>
<p>“Halo 4” Original Soundtrack (available in physical CD and digital formats)</p>
<p> </p>
<p>• Available for standalone purchase of $13.98 (U.S. ERP), the “Halo 4” Original Soundtrack features 15 themes from award-winning producer Neil Davidge, co-writer and producer of the pioneering trip hop group Massive Attack. This marks the first time a new composer has taken the reins for the iconic series’ musical score since the launch of the original “Halo” game more than a decade ago.</p>
<p> </p>
<p>• Working in collaboration with 343 Industries, Davidge and his production team enlisted a 16-person hand-picked male tenor / bass choir plus 10 females from the London Bulgarian Choir, a full 50 piece orchestra and a whole host of other performers to bring the music of “Halo 4” to life through a massive production effort on par with a major Hollywood blockbuster.</p>
<p> </p>
<p>• In addition, “Halo” fans who purchase a physical copy of the Original Soundtrack will receive a free download voucher for three exclusive remix tracks and three additional Davidge tracks not included on the soundtrack but featured in the “Halo 4” game. These game pieces will not be available on any other platform other than through the physical CD purchase.</p>
<p> </p>
<p>“Halo 4” Original Soundtrack List and Titles (CD &amp; Digital):</p>
<p>1. Awakening</p>
<p>2. Belly Of The Beast</p>
<p>3. Requiem</p>
<p>4. Legacy</p>
<p>5. Faithless</p>
<p>6. Nemesis</p>
<p>7. Haven</p>
<p>8. Ascendancy</p>
<p>9. Solace</p>
<p>10. To Galaxy</p>
<p>11. Immaterial</p>
<p>12. 117</p>
<p>13. Arrival</p>
<p>14. Revival</p>
<p>15. Green And Blue</p>
<p> </p>
<p>“Halo 4” Special Digital Original Soundtrack</p>
<p> </p>
<p>• The Special Digital Original Soundtrack features the full content of the Original Soundtrack, a digital booklet, as well as six bonus remix tracks composed by renowned producer Neil Davidge and remixed as follows: “To Galaxy (Sander Van Doorn &amp; Julian Jordan Remix),”  “Awakening (Gui Boratto Remix),” “Revival (DJ Skee &amp; THX Remix),” “Ascendancy (Caspa Remix),” “Requiem (Bobby Tank Remix) and “The Beauty of Cortana (Apocalyptica vs. Neil Davidge Remix).”</p>
<p> </p>
<p>“Halo 4” Special Edition 2-Disc Box Set (available direct to consumer)</p>
<p> </p>
<p>• Available for preorder today for $75 (U.S. ERP), the “Halo 4” Special Edition 2-Disc Box Set  includes:</p>
<p>	o “Halo 4” Original Soundtrack</p>
<p>	o “Halo 4” 14-track remix album</p>
<p>	o Exclusive “Making of ‘Halo 4’ Music” DVD containing over 70 minutes of unique behind the scenes footage, interviews and recording sessions from Abbey Road</p>
<p>	o Exclusive hardcoverbook on the “Making of ‘Halo 4’ Music” featuring production and composition notes from Neil Davidge plus exclusive behind-the-scenes photos and exclusive artwork images</p>
<p>	o Exclusive 12” Neil Davidge signed art print</p>
<p>	o Exclusive 180g heavy weight 12” Vinyl Full color Picture Disk of Master Chief and Cortana in a uniquely designed Sleeve bag</p>
<p>	o Exclusive Avatar T-Shirt download (Male &amp; Female)</p>
<p>	o The first 5000 orders will all be individually numbered in a limited series and personalized by Neil Davidge</p>
<p>	o Preorder at: <a href="http://halowaypoint.com/halo4soundtrack" rel="external nofollow">http://halowaypoint....halo4soundtrack</a></p>
<p> </p>
<p>“Halo 4” Remix Album Track List and Titles:</p>
<p> </p>
<p>1. Awakening – Gui Boratto Remix</p>
<p>2. Green And Blue – KOAN Sound Remix</p>
<p>3. Requiem – Bobby Tank Remix</p>
<p>4. Ascendancy – Caspa Remix</p>
<p>5 To Galaxy – Sander Van Doorn &amp; Julian Jordan Remix</p>
<p>6. Haven – Hundred Waters Remix</p>
<p>7. Revival – DJ Skee &amp; THX Remix</p>
<p>8. Ascendancy – Matt Lange Remix</p>
<p>9. Nemesis – Alvin Risk Remix</p>
<p>10. Solace – Maor Levi Remix</p>
<p>11. Arrival – Norin &amp; Rad Remix</p>
<p>12. Green And Blue – Andrew Bayer Remix</p>
<p>13. Foreshadow – James Iha Remix</p>
<p>14. The Beauty Of Cortana – Apocalyptica vs. Neil Davidge Remix</p>
<p> </p>
<p>All Soundtrack formats will be released by Microsoft’s new soundtrack partner, 7Hz Productions and affiliates: Friday October 19th, Australia &amp; New Zealand (7Hz / Sony Music); Monday October 22nd UK &amp; Eire, Europe &amp; Japan (Essential), USA &amp; Canada, South America (The End/RED).</p>
]]></description><guid isPermaLink="false">139</guid><pubDate>Wed, 22 Aug 2012 17:53:08 +0000</pubDate></item><item><title>Halo 4 figures: Master Chief, Thomas Laskey, Elites and more.</title><link>https://www.343industries.org/forum/news/halo-articles/halo-4-figures-master-chief-thomas-laskey-elites-and-more-r160/</link><description><![CDATA[
<p></p>
<div style="text-align:center;"><img alt="85qFL.jpg" src="https://www.343industries.org/forum/uploads/imageproxy/85qFL.jpg.47e2a3ed1beba2986d4f13c44fdd5c98.jpg"></div>
<p></p>
<p></p>
<p> </p>
<p><span style="color:#ffffff;">Here are some action figures from Mcfarlane's Toys that show some of the Halo 4 characters. I originally saw this a</span><span style="color:#ffffff;">t</span><a href="https://halo.xbox.com/" rel="external nofollow"><span style="color:#00ffff;"> </span></a><a href="http://halo.xbox.com" rel="external nofollow"><span style="color:#00ffff;">343 Industries</span></a><a href="http://halo.xbox.com" rel="external nofollow"><span style="color:#00ffff;"> Forums</span></a></p>
]]></description><guid isPermaLink="false">160</guid><pubDate>Fri, 24 Aug 2012 21:11:15 +0000</pubDate></item><item><title>Images from the internal beta including spartan laser</title><link>https://www.343industries.org/forum/news/halo-articles/images-from-the-internal-beta-including-spartan-laser-r162/</link><description><![CDATA[
<p></p>
<div style="text-align:center;"><img alt="OIEv3.jpg" src="https://www.343industries.org/forum/uploads/imageproxy/OIEv3.jpg.0938ce1a893a7668175d667b47e8a2f7.jpg"></div>
<p></p>
<p></p>
<p> </p>
<p></p>
<div style="text-align:center;"><img alt="3DkqH.jpg" src="https://www.343industries.org/forum/uploads/imageproxy/3DkqH.jpg.990eda949c65756b3af3158da0e78669.jpg"></div>
<p></p>
<p></p>
<p> </p>
<p></p>
<div style="text-align:center;"><img alt="i7IQj.jpg?1" src="https://www.343industries.org/forum/uploads/imageproxy/b26ddd7795ae6b0edad3644507c44d17.jpeg.ffb214b64ffcda3422b5a9ad259298ec.jpeg"></div>
<p></p>
<p></p>
<p> </p>
<p></p>
<div style="text-align:center;"><img alt="AWF7z.jpg" src="https://www.343industries.org/forum/uploads/imageproxy/AWF7z.jpg.2b7e3341635e2b6e6b54f4db291ebca9.jpg"></div>
<p></p>
<p></p>
]]></description><guid isPermaLink="false">162</guid><pubDate>Fri, 24 Aug 2012 22:34:55 +0000</pubDate></item><item><title>Halo 4 Game Fuel. (Mountain Dew UK)</title><link>https://www.343industries.org/forum/news/halo-articles/halo-4-game-fuel-mountain-dew-uk-r164/</link><description><![CDATA[
<p></p>
<div style="text-align:center;"><img alt="tumblr_m922g8Y7Y31qzbz8uo1_500.jpg" src="https://www.343industries.org/forum/uploads/imageproxy/tumblr_m922g8Y7Y31qzbz8uo1_500.jpg.b5c062efce3662c2341f64d8d9e4c68a.jpg"></div>
<p></p>
<p></p>
<p> </p>
<p><span style="color:#ffffff;">Ok I know this wouldn't be considered as gaming news but still interesting to post about. According to Mountain Dew's Facebook page there was an announcement that appears they will be releasing a Halo 4 edition of the drink. This was announced for Mountain Dew UK but I'm pretty sure it will also be announced for the US and Canada.</span></p>
<p><span style="color:#ffffff;"> </span></p>
<p><span style="color:#ffffff;">Here is the facebook page.</span></p>
<p> </p>
<p><a href="https://www.facebook.com/MountainDewUK" rel="external nofollow"><span style="color:#00ffff;">Mountain Dew's Facebook Page.</span></a></p>
]]></description><guid isPermaLink="false">164</guid><pubDate>Sat, 25 Aug 2012 11:04:33 +0000</pubDate></item><item><title>Halo Next Gen Potential</title><link>https://www.343industries.org/forum/news/halo-articles/halo-next-gen-potential-r159/</link><description><![CDATA[
<p></p>
<div style="text-align:center;"><img alt="halo-logo.jpg" src="https://www.343industries.org/forum/uploads/imageproxy/halo-logo.jpg.5230e2de0db0e0b6cf92eef926b19196.jpg"></div>
<p></p>
<p></p>
<p> </p>
<p></p>
<div style="text-align:center;"><p><span style="color:#ffffff;">Developers already talking about the Halo series and next gen console.</span></p></div>
<p></p>
<p></p>
<p> </p>
<p></p>
<div style="text-align:center;">
<p><span style="color:#ffffff;">In a recent article found at</span> </p>
<a href="http://www.computerandvideogames.com/" rel="external nofollow"><span style="color:#00ffff;"><em>CVG</em></span><span style="color:#00ffff;">.</span></a>...</div>
<p></p>
<p></p>
<p></p>
<div style="text-align:center;"><p><strong>	</strong></p></div>
<p></p>
<p></p>
<p></p>
<div style="text-align:center;">
<p><strong><span style="font-size:14px;">3</span></strong><strong><span style="font-size:14px;"><span style="color:#ffffff;">43 discusses Halo 5's next generation potential. </span></span></strong></p>
<p> </p>
<p><span style="color:#ffffff;"><strong>	</strong></span><span style="color:#ffffff;"><strong><span style="font-size:14px;">Studio will take advantage of any technological developments in the console space.</span></strong></span></p>
<p> </p>
<p><span style="font-size:14px;"><em><span style="color:#00FF00;">Halo 4</span></em></span><span style="font-size:14px;"> </span><span style="font-size:14px;"><span style="color:#ffffff;">isn't out until November, but that hasn't stopped new series developer 343 Industries talking about the game's successors.</span></span></p>
</div>
<p></p>
<p></p>
<p></p>
<div style="text-align:center;">
<p></p>
<a href="http://www.computerandvideogames.com/viewer.php?mode=article&amp;id=283832" rel="external nofollow"><img alt="screenshot_283832_thumb_wide300.jpg" src="http://cdn.medialib.computerandvideogames.com/screens/screenshot_283832_thumb_wide300.jpg"></a>
</div>
<p></p>
<p></p>
<p></p>
<div style="text-align:center;"><p><span style="color:#ffffff;"><span style="font-size:14px;">Photo credit: 343 Industries/Microsoft</span></span></p></div>
<p></p>
<p></p>
<p> </p>
<p><span style="font-size:14px;">"</span><span style="font-size:14px;"><span style="color:#ffffff;">While he was careful not to walk into the trap of directly discussing the likelihood of Halo 5 and Halo 6 appearing on </span></span><a href="http://www.computerandvideogames.com/327304/two-xbox-720-models-reportedly-planned/" rel="external nofollow"><span style="font-size:14px;"><span style="color:#ffffff;">Xbox 720</span></span></a><span style="font-size:14px;"><span style="color:#ffffff;">, 343's lead game designer Scott Warner told the </span></span><a href="http://www.independent.co.uk/life-style/gadgets-and-tech/gaming/will-halo-4s-next-gen-successors-kick-some-ass-absolutely-says-343s-scott-warner-8021773.html" rel="external nofollow"><span style="font-size:14px;"><span style="color:#ffffff;">Independent</span></span></a><span style="font-size:14px;"><span style="color:#ffffff;"> that the studio would take advantage of any potential new console hardware when it comes to making future series entries.</span></span></p>
<p> </p>
<p><span style="color:#ffffff;"><span style="font-size:14px;">"I mean certainly as things develop, we have the advantage of working for a publisher and first party development, and if things happen we would certainly want to take advantage of those things," he said.</span></span></p>
<p><span style="color:#ffffff;"> </span></p>
<p><span style="color:#ffffff;"><span style="font-size:14px;">"There's always kind of a careful balancing act between what you decide to improve upon, what you have that you think is really good, what's the great mixture of that to put you in the best position to be successful as a team. But certainly as things go on in development we have an advantage in the sense that we can cross those streams a bit."</span></span></p>
<p><span style="color:#ffffff;"> </span></p>
<p><span style="color:#ffffff;"><span style="font-size:14px;">Warner added: "Obviously we're always attuned to new developments with what's happening internally and externally.</span></span></p>
<p><span style="color:#ffffff;"> </span></p>
<p><span style="color:#ffffff;"><span style="font-size:14px;">"Our current development is all centred around the Xbox 360 and trying to harness everything we can get out of that box, so everything you're seeing is sort of custom built for the 360 experience. Obviously depending on what happens and develops with our company, we'll try to develop our technology and take advantage of it."</span></span></p>
<p> </p>
<p><span style="font-size:14px;"><span style="color:#ffffff;">Will 343 be able to live up to the standards set by series creator Bungie? Get our latest hands-on impressions in this </span></span><a href="http://www.computerandvideogames.com/352437/previews/halo-4-hands-on-with-a-true-halo-sequel/" rel="external nofollow"><span style="font-size:14px;"><span style="color:#ffffff;">Halo 4 preview</span></span></a><span style="font-size:14px;"><span style="color:#ffffff;">.</span></span></p>
<p> </p>
<p><span style="font-size:14px;"><span style="color:#ffffff;">Microsoft has confirmed a</span></span><span style="font-size:14px;"> </span><span style="font-size:14px;"><em><span style="color:#00FF00;">Halo 4</span></em></span><span style="font-size:14px;"> </span><span style="font-size:14px;"><span style="color:#ffffff;">release date of November 6."</span></span></p>
]]></description><guid isPermaLink="false">159</guid><pubDate>Fri, 24 Aug 2012 20:35:05 +0000</pubDate></item><item><title>Halo 4: Forward Unto Dawn Enlist (New Trailer)</title><link>https://www.343industries.org/forum/news/halo-articles/halo-4-forward-unto-dawn-enlist-new-trailer-r157/</link><description><![CDATA[
<p></p>
<div style="text-align:center;"><img alt="Halo-4-Forward-Unto-Dawn-logo.jpg" src="http://www.popbucket.co.uk/wp-content/uploads/2012/07/Halo-4-Forward-Unto-Dawn-logo.jpg"></div>
<p></p>
<p></p>
<p> </p>
<p></p>
<div style="text-align:center;">
<p>Here is a new trailer for the live action series Halo 4 Forward Unto Dawn. This trailer is called "Enlist" and it's the third trailer 343 industries have released for this series. It focuses on the young recruits that have joined the military academy, the series is set to be released on October 5th.</p>
<p> </p>
<p>Video Uploaded by <a href="http://www.youtube.com/user/MachinimaPrime" rel="external nofollow"><span style="color:#00ffff;">MachinimaPrime.</span></a></p>
<p> </p>
<p><a href="http://www.youtube.com/watch?v=w13bLncPkPM" rel="external nofollow">http://www.youtube.com/watch?v=w13bLncPkPM</a></p>
</div>
<p></p>
<p></p>
]]></description><guid isPermaLink="false">157</guid><pubDate>Fri, 24 Aug 2012 18:20:37 +0000</pubDate></item><item><title>Concept Art of a New Halo 4 Multiplayer Map?</title><link>https://www.343industries.org/forum/news/halo-articles/concept-art-of-a-new-halo-4-multiplayer-map-r152/</link><description><![CDATA[
<p></p>
<div style="text-align:center;"><img alt="632877_20120815_790screen001.jpg" src="http://www.halouniverse.it/wp-content/uploads/2012/08/632877_20120815_790screen001.jpg"></div>
<p></p>
<p></p>
<p> </p>
<p>This is what halouniverse said about this picture</p>
<p> </p>
<p>"A few hours ago, it leaked online a fantastic artwork by Halo 4 representing a new<span style="color:#ff0000;"> Multiplayer/Spartan Ops</span> map, which however do not yet know virtually nothing, except some possible detail due to its appearance. The map, of generous size, and that has some human structures, seems to fit the frenzied clashes Big Team Battle that Halo has always been accustomed. Furthermore, since there are no mountain ranges scattered in the middle of the arena game, you can expect the use of aircraft. I propose to follow the artwork, stay tuned for updates."</p>
<p> </p>
<p>Write in the comments below what you think this map may be and if its Multiplayer or Spartan Ops.</p>
]]></description><guid isPermaLink="false">152</guid><pubDate>Thu, 23 Aug 2012 21:37:04 +0000</pubDate></item><item><title>Concept Art of a New Halo 4 Multiplayer Map?</title><link>https://www.343industries.org/forum/news/halo-articles/concept-art-of-a-new-halo-4-multiplayer-map-r153/</link><description><![CDATA[
<p></p>
<div style="text-align:center;"><img alt="632877_20120815_790screen001.jpg" src="http://www.halouniverse.it/wp-content/uploads/2012/08/632877_20120815_790screen001.jpg"></div>
<p></p>
<p></p>
<p> </p>
<p>This is what halouniverse said about this picture</p>
<p> </p>
<p>"A few hours ago, it leaked online a fantastic artwork by Halo 4 representing a new<span style="color:#ff0000;"> Multiplayer/Spartan Ops</span> map, which however do not yet know virtually nothing, except some possible detail due to its appearance. The map, of generous size, and that has some human structures, seems to fit the frenzied clashes Big Team Battle that Halo has always been accustomed. Furthermore, since there are no mountain ranges scattered in the middle of the arena game, you can expect the use of aircraft. I propose to follow the artwork, stay tuned for updates."</p>
<p> </p>
<p>Write in the comments below what you think this map may be and if its Multiplayer or Spartan Ops.</p>
]]></description><guid isPermaLink="false">153</guid><pubDate>Thu, 23 Aug 2012 21:52:49 +0000</pubDate></item><item><title>Closer look at the Halo 4 Jackal</title><link>https://www.343industries.org/forum/news/halo-articles/closer-look-at-the-halo-4-jackal-r151/</link><description><![CDATA[
<p></p>
<div style="text-align:center;"><img alt="Jackal.jpg" src="https://www.343industries.org/forum/uploads/imageproxy/Jackal.jpg.11843f1064963b5e4566fdd42ccbe4d3.jpg"></div>
<p></p>
<p></p>
<p> </p>
<p><span style="color:#ffffff;">Notice that the jackals in these images are a lot more fierce looking, also their heads are more thicker and buffer were as before their head structure was a lot more thinner and their mouths were longer and had a "Beak" like structure.</span></p>
<p><span style="color:#ffffff;">There is a real major difference with the Halo 4 Jackals.</span></p>
<p> </p>
<p><img alt="oGvnl.png" src="https://www.343industries.org/forum/uploads/imageproxy/oGvnl.png.0d7b790c0f956ce385e29c5bea08bf8f.png"></p>
<p> </p>
<p><img alt="BWF5h.png" src="https://www.343industries.org/forum/uploads/imageproxy/BWF5h.png.bd885a1658c62ee5f146e6cef15cd238.png"></p>
<p> </p>
<p><img alt="sO60r.png" src="https://www.343industries.org/forum/uploads/imageproxy/sO60r.png.20fc6b3d385854a5516608f5c4c62d60.png"></p>
<p> </p>
<p><img alt="LNkZm.png" src="https://www.343industries.org/forum/uploads/imageproxy/LNkZm.png.755850187341200497a76159fd535579.png"></p>
<p> </p>
<p><span style="color:#ffffff;">Here are some images of Jackals from previous games just to give you a better view of the differences they have.</span></p>
<p> </p>
<p><img alt="1166169871_medium.jpg" src="http://pnmedia.gamespy.com/planethalo.gamespy.com/fms/images/potd/93/1166169871_medium.jpg"></p>
<p> </p>
<p><img alt="Les-Rapaces-Kig-Yars.jpg" src="http://perlbal.hi-pi.com/blog-images/33666/gd/1220780930/Les-Rapaces-Kig-Yars.jpg"></p>
<p> </p>
<p><img alt="Jackal.jpg" src="http://halowood.punt.nl/upload/Jackal.jpg"></p>
]]></description><guid isPermaLink="false">151</guid><pubDate>Thu, 23 Aug 2012 21:06:55 +0000</pubDate></item></channel></rss>
