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UncookedMoa

Member Since 19 Jan 2014
Offline Last Active Nov 15 2018 06:39 AM

#393444 Halo - Yesterday MV - A 17th Anniversary Celebration

Posted by UncookedMoa on 15 November 2018 - 05:27 AM

17 years ago on November 15, Halo CE was released and the world got their first taste of Halo.

Celebrate that day with a Halo music video utilizing "Yesterday" by The Beatles:

 




#393358 Halo 5: Mjolnir Mix - Steve Vai + Kazuma Jinnouchi

Posted by UncookedMoa on 18 October 2018 - 01:03 AM

 
DESCRIPTION:
Ever wanted to hear Halo 5's soundtrack with Steve Vai's electric guitars from Halo 2? Well, now you can!
 
This is as official sounding as I could possibly make it, utilizing various different Halo soundtracks, official stem mixes and in-game audio. Enjoy the first ever (to my knowledge) Halo 5 Mjolnir Mix ever made - And in a neat way too!
 
Complete with album art and a simple little video to accompany it. All credits to Martin O'Donnell and Steve Vai for creating the original mixes and recordings, and to Kazuma Jinnouchi for the Halo 5 OST
 
This mix uses the following Halo tracks:
- Halo 2 OST Mjolnir Mix (Guitar track, monks, fx, and strings)
- Halo 2 OST Reclaimer (Guitar track)
- Halo 5 OST - Halo Canticles
- Halo 5 OST - The Trials



#393357 Site Poll 96: Who would replace John-117?

Posted by UncookedMoa on 18 October 2018 - 01:01 AM

Can we not have a replacement? Let's just make a ton of new characters who don't necessarily "replace" the Chief, nor would Chief necessarily be gone. And I personally have to say that Locke is a terrible replacement for Chief. He follows orders far too strictly, and is even less interesting than Chief, if you ask me. I hope Locke isn't Chief's replacement.




#393288 343 Trying To Pull Players Back in With New Magnum Skins in Halo 5

Posted by UncookedMoa on 22 September 2018 - 01:48 AM

Give me that MCC Insider nameplate already, 343!




#393282 Halo 4 Plus O'Donnell - Legendary Bungie Music in Halo 4

Posted by UncookedMoa on 20 September 2018 - 09:32 PM

Ever wanted to watch Halo 4's cutscenes with Martin O'Donnell's music? Now you can! Took time to edit it together. It utilizes a bunch of custom mixes I had to make to get everything to work.

 

 

DESCRIPTION:

The fan edit I've always been wanting to do. This is Halo 4's cutscenes with Martin O'Donnell's amazing music. As much as I *also* like Halo 4's music, O'Donnell has this special nostalgia spot for me. I really wanted to see how well I could take O'Donnell's music and work it into Halo 4's various cutscenes and QTEs. They actually work really well if you ask me. Old school Halo music can definitely work with 343's style. Just hire Marty already, 343!
 
I consider this my best music swap so far. I took my time on it and my familiarity with the classic trilogy soundtrack really helped make this the best I could make it. Where my Halo 3 and Reach music swaps took me only a few hours, this one spans multiple days. The editing here is 100% audio with no alterations made to the video footage.
 
The pre-rendered cutscenes were the toughest to edit, due to the lack of layers of audio to work with. In fact, the most obvious bit of background music that can still be heard is in the intro cutscene. The in-game cutscenes had the benefit of having a dialogue layer and a music/sounds layer, which allowed me to focus on isolating the sound effects from the music, without worrying about the voices.
 
NOTES:
1.) This was made using voices from Halo 4's pck files for crisp vocals (I have already uploaded this dialogue only version), but since SFX wasn't available for extraction, I had to do a lot of sound editing for the SFX to work. To make it easier, I extracted the cutscene audio mixed with music and chose the audio track with the quietest music.
 
2.) Since MCC's Reclaimer Closing scene ("Give me that chip" scene) is untextured and off-putting, I opted for Gamecheat13's 4k version of the scene, and then interpolated it for 60 fps and edited it further to eliminate artefacts.
 
3.) I took the liberty of fixing some of the lip syncing that was off in the original Halo 4. Helps with immersion.
 
4.) Some music pieces here are entirely custom mixes I made myself in order to get them to work with Halo 4. I'll be uploading them at some point over at AwesomeHaloMusic one by one. In addition, I'll be uploading one video on this channel that has all of them in one as a Halo "mix album" that'll also advertise the AwesomeHaloMusic channel and serve as a showcase for my improved audio editing.
 
5.) I tried my best to give each character, location and sequence its own theme and sound. For example, the prologue on Earth used ODST music, scenes on Infinity used Reach music, scenes with the Chief used trilogy music, Cortana's scenes use the piano, and Didact's scenes have a heavy choir, for that intimidating effect.
 
Admittedly, Brothers In Arms is used quite a lot, but I've decided that would be because it's Chief's theme in place of 117. Anytime a section features the Chief making a risky decision/doing something epic, it plays. I could go on with explaining each music choice, but that'd take a whole video. The video also gets better and better up till the end if you ask me, since the beginning sections are mostly ambient tracks. This is intentional. I'm attempting to build tension. I did start strong for the prologues, however.
 
The Halo Theme is epic in the final Didact encounter. It's like the scene mas made for it. 'Nuff said. (Same thing goes with some other scenes, but eh, you'll see when you watch them)
 
One more thing, "Ashes" is used when Didact composes everyone because they're all "Ashes" now. Eh? Get it? Anyone?
 
6.) The music, in typical Bungie fashion, changes and works with the scene according to the mood. This makes it feel more dynamic and feel more official. I honestly feel that it makes Halo 4 feel better, though fans of Halo 4's minimal and quieter approach to music (and fans of Halo 4's soundtrack in general) will disagree, but this isn't for them. This is for the Bungie and Martin O'Donnell fans who've been with Halo from the beginning, and Bungie always had music roaring loud and clear.
 
7.) 1080p 60 fps was a decision I made after using the Xbox 360 version cutscenes and actually being really satisfied with the edit, that I had to continue polishing and making the edit as high quality and official feeling as possible. Here's the initial edit I made before this one: https://www.youtube....h?v=cQiQVEizizo (Less polished - only herefor archiving purposes)



#393252 Site Poll 93: Who's your favourite Captain/Shipmaster?

Posted by UncookedMoa on 19 September 2018 - 01:58 AM

Captain Keyes, for reasons already mentioned.




#393230 What do you think about MCC now?

Posted by UncookedMoa on 13 September 2018 - 01:53 AM

It's an excellent update. The game already worked for me before, but was extremely inconsistent in its performance. This update makes it feel like how it should've been like to begin with, at release. It's still not perfect, but it's definitely excellent now.

 

The problem now? The community. I've entered far too many matches where a player or two would go afk for an entire game. I've also had 4v1 matches, thanks to constant quitters, a Team Doubles match where my teammate consistently betrayed me (Thought it was free for all, I guess?), a team slayer match where the enemy camped, and my teammates charged (stop charging mindlessly already)... Why? It's an unbelievable new low for the community, and it's happened since MCC entered Game Pass. The last thing I mentioned is the usual thing with randoms, though.

 

Nonetheless, on the technical aspect, 343 has done exceedingly well.




#393228 Halo 3: Mjolnir Mix - Bringing the Guitars to Halo 3

Posted by UncookedMoa on 12 September 2018 - 11:57 PM

 
I would love to hear your feedback!
 
Description:
As official sounding as I could possibly make it. Utilizing various different Halo soundtracks, official stem mixes and ripped in-game audio, this is the cleanest Halo 3 Mjolnir Mix to date, complete with album art and a simple little video to accompany it. All credits to Martin O'Donnell and Steve Vai for creating the original mixes and recordings.
 
This mix uses the following Halo tracks:
- Halo 2 OST Mjolnir Mix (Guitar track, monks, fx, and strings)
- Halo 2 OST Reclaimer (Guitar track)
- Halo 3 OST One Final Effort
- Halo 3 OST Greatest Journey
- Halo 3 OST Three Gates
- Halo 3 Main Menu Choir
- Halo 3 In-game Warthog Run music
 
The remix starts off patterned after the original Mjolnir Mix, with Halo 3's main theme following Halo 2's lead, but the mix switches it up at the end to follow the structure of One Final Effort's ending. At this point, Halo 2's guitar track then follows Halo 3's lead instead, for one final hurrah.



#316423 What are you listening to right now?

Posted by UncookedMoa on 09 May 2014 - 08:39 AM

Don't know if anyone else would like it, but...
Trocadero - Space Invader

 

 

I can't seem to find any song quite like it. I'm probably not looking hard enough.

Closest I've gotten was "Space Oddity" by David Bowie, but it's not exactly the same:

Spoiler




#315078 Song Name Game!

Posted by UncookedMoa on 02 May 2014 - 10:15 PM

Time of Dying - Three Days Grace




#314883 Song Name Game!

Posted by UncookedMoa on 02 May 2014 - 01:47 AM

Kryptonite - 3 Doors Down


  • Rue likes this


#301654 TitanFall Beta Now Open and Extended

Posted by UncookedMoa on 18 February 2014 - 07:20 AM

PC Beta now open: http://www.ibtimes.c...c-users-1556154

 

Now, if only I had a graphics card, I'd be able to run this game. My processor is capable (Intel i3), and my RAM is capable (4 GB), however, I have no graphics card and only use integrated graphics (Intel HD Graphics). I doubt that would work well for Titanfall at all. Not to mention that my OS is still stuck in 32-Bit (Although my hardware readily supports 64-Bit).




#299742 Games that everyone loves but you don't

Posted by UncookedMoa on 08 February 2014 - 08:08 AM

Here's a new one:

FLAPPY BIRD

This is actually a very mediocre game. Critics agree with me, at least. But the mainstream public loves this. It has never ending gameplay and constant high-scores - the formula for an addicting game. Thus, it's somehow garnered a lot of attention.

 

However, it's a completely unoriginal and uninspired idea.

- Piou Piou vs. Cactus Clone (Which, itself, is a Blackberry Copter clone)

- Mario sprites
- Name similar to Angry Birds for attention
 
Not to mention that only basic programming skills were required and the colision detection for the pipes extend a tad bit too far, so it's unfair too.
Don't forget the thousands of ads...*shiver*
 
These people are giving money to the wrong person...Flappy Bird makes me want to make a rushed, shameless clone myself just so I can earn money in the event it somehow turns out just like Flappy Bird - A lucky success for a terrible game. But I don't, because I can't live with the idea of making such a terrible game.
 
I don't only hate it for being uninspired and unoriginal, I also hate it because it's glitchy and pointless, and so, it's boring.



#298706 Games You Love That Were Overlooked By Everyone

Posted by UncookedMoa on 02 February 2014 - 06:17 AM

 

The Mirrors Edge sequel is going to be gorgeous!

Judging from the trailer, it's really going to be a very good game. Especially how they claim it's open world.
 

Mirrors edge woot! That was the one game I ever 'got' and played in the US (Borrowed it from a library). Cant wait for ME2.

 

Games I like that were overlooked? Hmmm......Urban Terror. That's like, the traditional shooter of my school, passed down generation by generation.

 

Not necessarily overlook, but I also like Call of Duty and everybody else here seems to be like lol haha cod bk silly silly game.

 
Urban Terror? Well, I played it for a while back in the day and liked it. Didn't play it intensively.
Don't mention MW3 to me and we're good. I thought MW3 was terrible. Black Ops 2? Ehhh just okay. Zombies was fun and that's all. Ghosts? Mediocre. Anything before MW3 was really good. After that, the series felt boring and uninspired.
 

The DeathSpank series is awesome but bairly anybody knows about it. Also I really loved Dishonored.

 

Oh and the Spellforce series of games were great RTS/RPG games.

Dishonored was overlooked? Since when? I thought it was very successful actually. 

I'll have a look at DeathSpank and Spellforce.

 

the Golden Sun Series for the game boy advance and DS, those games were so good, yet not many people know about them, which is a shame because they some of the best JRPGs imo

I'll have a look at that. Seems interesting.

 

Mortal Kombat Shaolin Monks  :thumbsup: 

And here I thought this game was a fighting game only to find out it's actually an action adventure. I'll check it out.




#298110 Sup Guys

Posted by UncookedMoa on 30 January 2014 - 10:17 AM

Salutations! Welcome to this forum, which is actually just a tiny atom in comparison to the whole ever expanding universe.

Tread carefully, or we'll have a rip in the space time continuum to deal with. So, read the rules and we'll not have to clean up after a mess.

 

Also, NO MOA BURGERS, or you'll get sucked up by the great Moa Lord of Doom.

 

Enjoy your stay!