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Remember ODST

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    California, USA
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    Poetry, drawing, and gaming are my main hobbies. I'm hoping to become a game designer(hopefully designing for the Halo franchise). I'm an ODST at heart, i loved Halo 3: ODST and hope to see more ODST in Halo 5. If you wanna learn more about me, hit me up on xbox live @ I c y x H o p e. I'm usually found playing any Halo including Halo Wars. i occasionally play Gears of War and, sadly, Call of Duty.

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Jackal

Jackal (2/19)

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  1. I think that there should be 2 magnums. One being the Automag from Halo 3: ODST (basically a suppressed magnum) and the magnum from either CE or Halo 4. But truthfully, I just want to see the SMG come back, maybe even the suppressed one.
  2. ODST Arbiter Flood Beneficial Silenced Weaponry I miss so much. Like a brother. Fun to fight. I love suppressors and stealth, this would be perfect for Halo. All I want to see in Halo 5 are ODSTs.doc
  3. All I want to see in Halo 5 are ODSTs, the Arbiter, maybe some silenced weaponry that actually has benefits, and the flood. I miss fighting as or along side some cocky, human-like yet still badass ODST, not to mention I fell in love with them and their armor in Halo 2 and would love to see how it'd look improved even further. I also miss the Arbiter, he is a great ally and he is like Chiefs long lost alien brother. Halo 3:ODST introduced silenced weaponry that did nothing but looked cool. Silenced weaponry has been useful for years now, why not see an improved version in the future? Lastly, the flood. They were great enemies to fight, possibly even more challenging than prometheans even though flood had 2001-2007 gameplay software, just imagine how fun it would be to fight some updated flood? All of those things are great and I would be more than happy to see them return in Halo 5, but I forgot one last thing. Linda and the forgotten spartans. You see Linda, Kelly, and Fred everywhere in the books, but maybe its about time we fought along side them, and considering Halo 5 will be the darkest Halo of them all, having them return would add some more characters to, ya know... Die. Remember Reach. Remember, ODST...
  4. They should definitely make something new with ODST because ODST are a HUGE part of Halo. Finding out that they were gone in Halo 4 for what ever dumb reason was extremely dissapointing, but I guess it woud make since to not keep ODST on a ship practically made for Spartan IV's considering that ODSTs despise Spartans, but that's just campaign, I dont undseratnd why I cant wear ODST in multipplayer. Halo 5: ODST It would be extremely nice to have a separate ODST game to carry on the legacy of Buck's squad, but I doubt that's happening, so I suppose a better alternative would be to either have an ODST gametype for multiplayer or an "ODST Ops", or maybe both, which is also unlikely. "ODST Operations" (If they're continuing Spartan Ops then this idea is a waste) Considering that the UNSC have been working on an ODST SPI armor (basically cloaking for ODST if I remember correctly from Halo Ghosts of Onyx) then I'm sure this would be incouperated. "ODST Ops" should probably take place during and interconnecting throughout the Halo 5 campaign or during the Chiefs absence. "ODST Ops" should include many stealth missions or orbital drops behind enemy lines because thats what we are made for, maybe even some reconnaissance missions (Hint hint, return of the target locater from Halo: Reach, Hint hint). Also, the scenary will probably be night time most of the time for stealth and so that you can use VISR affectively. But these missions should mainly focus on ODST drops because that would by a nice new little thing to see in Halo 5. And lastly, the silenced weaponry ODSTs use should actually benefit them. New ODST Gametype A new ODST gametype should include two simple beginning loadouts. Loadout 1: Silenced SMG and Silenced Magnum with active camo and 2 frag grenades Loadout 2: Silenced Assault Rifle (Maybe) and Silenced magnum with a bubble shield and 2 frag grenades Also, in the beginning every match the player should spawn in a pod, 3 simultaneous beeps should sound, then off to the battlefield you go. Every time a player respawns they should respawn inside of a pod, but if the player is lucky enough to get an ordnance, they should have to wait to respawn in the pod to equip the weapon/armor enhancement of their choice. Also, these maps would need to be big, I'm talking half of forge world big. Another really nice thing to add to forge/the maps in general, would be weather/time of day change. (which is also unlikely). These new editions would revolutionize Halo and maybe, just maybe, give "Destiny" (Bungie's new game) a run for its money.
  5. Ummmm, here's somethings I'd like to see: 1. The Return of the ODST 2. The Return of the Arbiter and his allies 3. The Return of all of the Halo weapons. Wtf happened to the SMG? 4. And the return of the flood and maybe Cortana 5. Now then, enough for returns, lets get some new characters, ODSTs maybe? 6. More possiblities in forge mode such as weather? 7. Maybe A new multiplayer game mode with ODSTs as playable characters and maybe even make silenced weapons have some benefits 8. Darker settings, not a night map with several lights, I mean near pitch black and with the ability to use night vision, and in the campaign, maybe your helmet was damaged and you cant use your night vision for a certain mission? 9. Better armor! The Halo 4 armor was somewhat dissappointing, especially when I found out there was no ODST armor. 10. Halo music, I miss the sorrow of Halo 3: ODST and the suspense of Halo 2 11. I'm Sorry, but I had to do 11 because. . . What happened to all the air vehicles? Or maybe the vehicles from Halo Wars? Just keep that in mind when designing Halo 5, but my main concern is being able to see ODST. A 343 ODST. Or maybe. . . A Halo 4: ODST?. . .
  6. Wishing ODST were in Halo 4 :/

    1. haloman 2

      haloman 2

      i wish they were too

    2. EliteSniper

      EliteSniper

      I want an ODST 2 :/

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