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Taux

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  • Location
    Zimbabwe
  • Interests
    Digital Artist and part time Mapper!

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  • Gamertag
    Tauxi

Taux's Achievements

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  1. That's something that's never made sense to me. They create all these assets for campaign that would work in forge easily, yet they specifically restrict users from forging with them for no real reason. Ruins a stupidly large amount of player made potential.
  2. I don't mean to say your map is uncreative or bad in any sense, I'm just kinda getting tired of the lack of race tracks that aren't on Impact, and don't primarily use those tunnels as roadways.
  3. Have you checked your e-mail that is linked to your gamer tag? Might be checking the wrong email or something. Otherwise try making a support ticket.
  4. My gamer tag is Tauxi if you're wondering!

  5. Awesome! I've always had trouble finding people to help me critique/play-test my maps for Halo4! Feel free to add me anyone! ( Tauxi ) I'd love to help out others in any way i can, and i wouldn't mind having some extra people online to help me out when spare! I'm a long time mapper, had a lot of experience developing maps for many games, (including previous version of halo, been attempting forge since halo 2. :3) and have briefly studied the psychology of mapping and player movement logistics. Haven't dug myself in too much into Halo 4 forge much yet, but i'm getting there. I'm a person that loves adding aesthetic detail, or just detail in general, so i find i hit the price limit too often. xD So far I've only recreated a few of my favorite maps from halo 3 and an asymmetrical but evenly balanced CTF map. -Taux <3
  6. In short; Yes. In long; Yeeeeeeeeeeeeeeeeeeeeeeeeesssssss. All the current maps are extremely restricted, there is no large rolling hill like terrain to build cool maps with. Only a small ultra bumpy map, perfectly flat map, and a huge void where you can build it with identical looking pieces.
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