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@  Hexter Grief : (23 October 2014 - 02:12 PM) Woot
@  TheHeadlessA... : (23 October 2014 - 02:11 PM) :hide:
@  Hell Verruckt : (23 October 2014 - 02:11 PM) http://halo4nation.c...intro-cutscene/
@  Hell Verruckt : (23 October 2014 - 02:11 PM) H2A Campaign Outskirts Cutscene Intro!!!!!!
@  Hexter Grief : (23 October 2014 - 02:10 PM) @Hell Verruckt Good thinking
@  Hell Verruckt : (23 October 2014 - 01:56 PM) @SlenderYang Hey if you can't do it soon then eh... can Ledgend do it?
@  Ledgend1221 : (23 October 2014 - 01:55 PM) "soon"
@  Hell Verruckt : (23 October 2014 - 01:55 PM) http://img1.wikia.no...n_Has_Begun.gif
@  SlenderYang : (23 October 2014 - 01:53 PM) Soon
@  Hexter Grief : (23 October 2014 - 01:37 PM) When is the next scene for Mafia?
@  SlenderYang : (23 October 2014 - 01:36 PM) Not fully here but here
@  SlenderYang : (23 October 2014 - 01:36 PM) @Hexter Grief I'm here
@  Hexter Grief : (23 October 2014 - 01:35 PM) Yang you here?
@  Twinreaper : (23 October 2014 - 01:22 PM) brb
@  Twinreaper : (23 October 2014 - 01:22 PM) I mean how many times have you played through Halo 4, and got to an area in the campaign and just thought...wow! This area would make a better mm map then (insert name here)?
@  Twinreaper : (23 October 2014 - 01:20 PM) It's obvious Reach and ODST borrowed this concept from the community. It not only saved time but opened up a whole large palette of map possabilities to draw from
@  Twinreaper : (23 October 2014 - 01:19 PM) When Halo 3 was out, that was when we the H2 modders started making multiplayer maps out of campaign areas from halo 2, and they were a bigger success than the usual mm maps.
@  Twinreaper : (23 October 2014 - 01:18 PM) With Halo Reach and ODST, they absolutely did the multiplayer and firefight correct
@  Hexter Grief : (23 October 2014 - 01:17 PM) Welcome back Yang
@  Twinreaper : (23 October 2014 - 01:17 PM) The main point is how bad they must have the teamed stretched or how little time and resources they really give out the map makers.

Ywingdriver

Member Since 27 Jun 2011
Offline Last Active Jun 27 2011 12:59 AM
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