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HaloGirlAsh 117

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  • Interests
    Halo Universe
    Star Wars Universe
    Game Design and Development
    Environment Art and Design
    Fine Food and Orchestra
    Snowboarding
    Sky Diving
    Piloting
    Rally/Indi Racing
    Music and Composing
    > I play guitar, drums, piano, sing, and compose scores and sound effects for my games.
    Combat Simulation
    MJOLNIR Armor Construction
    Note: I have constructed my own set of spartan armor. It is bullet proof up to a 35cal, air and water tight, has a full HUD with radar, integrated computer systems with night/infrared/heat/negative vision and magnification (in the hud). For all I know its probably space worthy. And it weighs 135lbs fully loaded.

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    HaloGirlAsh 117

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  1. Hi everyone, I'm working on a flood map and I need a way for the flood to be forced to spawn at the nearest attacker spawn point to the uninfected players. For example if the humans are in the 5th room of the map then the flood shouldn't spawn in the first unless that his the location of the nearest spawns. Any help on this would be much appreciated as the map really wont work right if I can't do this.
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