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o0MrCheesy0o

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  • Location
    In the fridge. Chillin' like all good pieces of cheese.
  • Interests
    Halo and Oddworld.

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  1. Kid, I've got over 9,000 posts on B.net. Post your B.net handle before you start spewing insults at me. Like I've said before, people have always complained about bloom and AAs right from the start, but it was less vicious than it is now as no one had actually played the game back then. When the beta rolled out people got a taste of the changes, and some people got a reinforced opinion that these changes were bad. They were still hesitant as everyone was relying on the crutch "it's just a beta!" Now, when the game finally shipped and nothing much had changed since the beta did people really get flaming. Point is, people have always complained. It was only a set minority who were happy with the radical changes. These two threads introduce the ideas of sprint and jetpack to the 'Reach' community. These threads were posted before the beta too... the consensus was "no". http://www.bungie.net/Forums/posts.aspx?postID=38060089 http://www.bungie.net/Forums/posts.aspx?postID=34817490&postRepeater1-p=1 And this AL hate thread is older than 5 months. http://www.bungie.net/Forums/posts.aspx?postID=50642241&postRepeater1-p=1 And again, like I said before. Ideas sounded good to some when they were on paper, and maybe they still sounded good when they got to play with them for a while. It's only when you've lived with 'em for a long time do all the flaws really become apparent. That's why there appears to be a lot more hate now then before. My main point is though, Bungie didn't listen to the community. Bungie gave the community something and that was it (Reach started development after Halo 3. The community didn't really have a say as to what goes in and what goes out). Bungie tweaked their ideas as they saw fit based on data they received from players, but they didn't listen to the community. If they did we wouldn't have jetpacks in arena. Hell, we wouldn't have bloom or AAs in a couple of playlists. Anyway, I'm done with talking to you. I think you've failed to comprehend my first post, so why would another help.
  2. You're right, it is a bloody good read. In fact, it's inspired me to make a competitive map. Of to Forge once again!
  3. People like you piss me off. Why? Because you have no idea what the hell you're talking about. Who wanted jetpacks, bloom and all this other crap? Oh, the community? Right, you speak for the whole community, don't ya? If you were actually active on B.net, or knew what you were talking about you'd realize how dumb you sound right now. I don't mean to be mean, but please get your facts right. Let's search B.net, shall we? Who wants jetpacks, guys?! http://www.bungie.ne...ter1-p=1#457996 http://www.bungie.ne...er1-p=1#2536099 http://www.bungie.ne...er1-p=1#4574214 http://www.bungie.ne...er1-p=1#7417014 http://www.bungie.ne...er1-p=1#7031040 There's actually very few threads on B.net that put forth the notion of jetpacks being in Halo, and those that do are filled with people saying "NO!" with a few exceptions, but that's always expected. The majority never wanted jetpacks in Halo. Doesn't stop crazy 12 year old kids from making a thread about jetpacks though... Now, let's look for bloom. Nope. No threads came up in my searches outside of the Reach forum. Didn't seem like anybody wanted bloom. Complaints about melee? A few in the Halo 3 forum, but nothing really relevant. No one suggested the silly mechanic we now have. The only complaints I've found are a ) the huge lunge and b ) the fact that the player who has the most health, regardless of who smacked first, wins (Halo 3). Now, if we're talking about the Reach forum... well, before players played the damn game some of the ideas sounded good to some people (on paper, ideas always sound better than when they're executed), but at the same time there was a lot of hate for them before the game or beta even came out. I know I was against bloom and AAs right from the start. Even with the people that liked the ideas, they didn't suggest 'em. It was all Bungie's doing. Like I've pointed out, the majority of players were against jetpacks from Halo 2 all the way to Halo 3 (at least, the people on the forums). There were threads discussing the idea, and the resolution was: NO! Yet, Bungie decided it was a good idea to put 'em into Reach. Yup! Bungie really listened to the community, didn't they? Hm.... Anyway, back to ideas sounding good on paper, but not when they're executed. And this is completely true. Once players got a taste of what the ideas were really like a lot of people changed their opinions. Bloom, for instance. On paper it was a system that separated the good players from the bad. In reality it just added randomness and gave the bad players a chance against the good. It didn't do what it advertised. A lot of people hated it, and other ideas Reach brought forth, thus they went back to Halo 3. It's not that they asked for 'em and decided they didn't like it, it's that Bungie just gave it to us (even though there was strong protest against certain features *cough* *cough* armour lock *cough*). They don't 'listen' to the community as much as you make out. As they say, they make the games that they wanna play. I have no idea what Halo 4 needs, but I know what I want it to be like. Halo 2. Oh, last thing. Majority of the time when you ask someone, "what would you like the next game in the series to be like?" they'll say, "like the previous games, but better!" Not, "change practically everything we loved!" Only a few outliers say that... so yea, Bungie did good on listening to the community... if the outliers count as part of the community...
  4. No it's not true at all. Just a silly rumor started by the fact that Halo 2's 'servers' were shut down. The only reason you can't play Halo 2 online anymore was because the original xbox servers were shut down, not Halo 2's 'servers'. You won't be able to play Halo 3 online when MS decides to shut down the 360's servers. So don't panic. Halo 3 won't get it's throat cut quite yet.
  5. It looks ugly and messy. I don't like it... at all...
  6. Equipment were pretty bad too though. Speak for yourself, OP. Chang is only needed if it brings about something good. Needless change just for the sake of 'innovating' is stupid. Anyway, all AAs can burn in hell. Even sprint and evade. Give me one pro for either of them to be in Halo 4. There isn't one, and if there was I would be able to counter with 5 cons.
  7. Get rid of AAs entirely! Problem solved. Also, Halo's not a class based shooter. It was bad enough having different AAs to choose from at spawn, let's not touch the weapons.
  8. My honest opinion? I think it's a stupid idea. I can just imagine some of the designs the community would come up with... oh good lord-
  9. First up, this isn't 343's home (late, I know, but...). If you're looking for their official boards head on over to halo.xbox.com/forums/. > implying Halo 3 is on the same grounds as Halo 2. Not even close, buddy. I'd love the restoration of Halo 2's online multiplayer, but I don't think it'll happen anytime soon. 343 certainly haven't said anything about it. We can hope though.
  10. Because if you want that you can go play the imaginary star wars battlefront 3. These threads always manage to make me cringe and they remind me why the community isn't in charge of Halo 4's development. Thank gawd. Now, this is something I can agree with. Halo, all the way up to 3, had pretty epic title screens. ODST and Reach were a bit lack luster...
  11. ZB is indeed a ton of fun. Though, you're not the only one still using camo and AL. I just encountered a team using camo on Countdown... it was a frustrating match to say the least. Can't wait till there's a ZB playlists with all those wretched AAs out of here!
  12. Like... only 1 or 2 guys at 343 are from Bungie. Plus, I know one of 'em got fired. So, if you really wanna play with someone who was fired by the creators of Halo... just sayin'.
  13. I noticed this too. Which got me thinking, what happens when you go into an empty space in CEA that's not actually empty in CE. You'd be clipping through the geometry if you switched to classic mode... unless CEA's collision maps are the same as the classic mode.
  14. I definitely see it as a possibility. 343 and Microsoft just love pumping out whatever the fans want, apparently. I'm not looking forward to it though. The games are good, but everything else is pretty sub-par. Plus, movies inspired by games never go well.
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