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Endymion72

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  • Location
    SoCal
  • Interests
    vidya, porn, pizza, isolation, sweatpants, art, and hamster

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    Endymion72

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  1. Just downloaded this map, can't wait to play some Rock 'N Rail on it with some friends later tonight! This map is so cool, man. Amazing use of the physics/aesthetics.
  2. Does anyone know how to enter maps into the community forge test?
  3. I like the architecture on both of them. I don't quite understand the choice to do only diagonal symmety on the large round bunkers on the Galactic Arena; I think it would benefit from having 2 on each side. I love the training yard, it's the best use of that space in Ravine that I've seen yet. Great verticality, and I like what you've done with the small bunkers, sniping perch, and that large brace going down the middle. The interior close quarters area looks amazing too. Nice lighting.
  4. Sup peeps, just registered here to submit my map. My gamertag is Endymion72 and this map is in my Fileshare titled "UNSC Ironclad Brewery". Sorry for the poor quality images; download it from my fileshare to see the whole thing. Description: A mid-size close quarters map with great verticality, high suspension, and dynamic cornering. There are multiple tiers with a number of highly accessible bridges, ramps, intersections, and man cannons to get around the map. I only say it's mid-size because it takes up a lot of space, but ultimately close-quarters weapons lend themselves best the map. I would say it would be a great map for SWAT or SWAT Magnums as well. It is currently only set up for up to 16 player Team Slayer variants (no neutral spawns yet), but I will work on adding KOTH, Oddball, Flood, and Regicide variants. I would say it's tight enough for the Shields Up! minigame as well. Promethean vision, the Boltshot, and melee weapons will do you well here. There are many toys to be found around the map as well. I called it the brewery because I was going to use a bunch of those Erosion pipes to create a feeling of some kind of liquid refinery, but I got pretty tight on the budget and also forgot that Erosion doesn't have silos. Still a chill place for Spartans to play some War Games and go relax though. There is a small UNSC campground at the base of the map complete with fishing and a gaming hut (only accessibly in forge mode or via a well-aimed suicide). The glow caused by the green mucky-muck lake on Erosion really lights up the map well. Enjoy! A video review would be awesome... Looking for people to playtest it, message me if you're interested. Gone Fishin' War games.
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