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@  Laplace : (04 March 2015 - 10:11 AM) I've never had to lead in Halo: Reach or Halo 4, except when in extreme lag.
@  Twinreaper : (04 March 2015 - 10:11 AM) its like talking to a brick wall
@  Twinreaper : (04 March 2015 - 10:11 AM) omfg
@  Laplace : (04 March 2015 - 10:11 AM) The laser had to be lead in Halo 3, and even then it was a tiny amount. Please explain how the 'travelling instantaneously' flag doesn't mean the same as not needing to lead because the projectiles should hit immediately
@  Twinreaper : (04 March 2015 - 10:11 AM) Actually, you just gave me a great idea! Spartan Lasers all set to 10! Small arena map would make gameplay like a game of Tron on the motor bikes
@  Twinreaper : (04 March 2015 - 10:09 AM) I suggest you look it up
@  Twinreaper : (04 March 2015 - 10:09 AM) distance becomes irrelivant when something is hitscan. Do you know the math behind hitscan in game design?
@  Twinreaper : (04 March 2015 - 10:08 AM) If hitscan was tue for the Spartan Laser, you wouldn't miss a moving target when aimed dead center on a moving warthog more than 100 yards away
@  Twinreaper : (04 March 2015 - 10:08 AM) http://www.freewebs....per/instant.png
@  Twinreaper : (04 March 2015 - 10:08 AM) spartan laser....has travel box checked, but as we all know, the laser has to be lead in front of a moving a target.
@  Twinreaper : (04 March 2015 - 10:07 AM) no "instant travel" box checked
@  Twinreaper : (04 March 2015 - 10:07 AM) dmr from halo 4
@  Twinreaper : (04 March 2015 - 10:07 AM) http://www.freewebs....aper/dmr_h4.png
@  Twinreaper : (04 March 2015 - 10:06 AM) yes they are, but the error is greater
@  Laplace : (04 March 2015 - 10:05 AM) And if "that all projectiles have no travel time and hit their target instantly, or they don't" is true, then Call of Duty isn't hitscan.
@  Ledgend1221 : (04 March 2015 - 10:05 AM) Battlefield uses projectiles. Well at least 3.
@  Twinreaper : (04 March 2015 - 10:04 AM) hence why the use of "travels Instantaniously" was used to try to override this
@  Laplace : (04 March 2015 - 10:04 AM) Battlefield...is not hitscan.
@  Twinreaper : (04 March 2015 - 10:04 AM) the game either decides that all projectiles have no travel time and hit their target instantly, or they don't
@  Twinreaper : (04 March 2015 - 10:03 AM) there is no half the weapons function as hitscan and half don't

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