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assassinations in halo 4?


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#1 Simmons

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Posted 03 January 2012 - 09:15 PM

where could assassinations fit? i mean master chief doesnt have a knife but his new armor might....
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#2 RANMAN10

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Posted 04 January 2012 - 12:27 AM

Chief better not have a knife or I'm gonna be ticked. I hope they take Halo 3 to the next level. Not Reach. 3. No armor abilities, long assassinations, no-... Bulky, grungy, thick look to everything. Regular jump height, WALKING SPEED, etc. -and you can add detail to armor, but don't change it like how they put a nose on the Mark V.

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#3 The Director

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Posted 04 January 2012 - 02:52 AM

I'm hoping for it. Assassinations bring a bit more of a challenge to the multiplayer experience. You've got to think to yourself "Can I actually get away with it on this guy?" There is no other feeling quite like when you pull off an assassination on someone who is standing right next to their teammates, and end up with a triple or overkill. :D

Also, for the record, I'm against AA's being in Halo 4, but wouldn't mind some armor customization for it's multiplayer.

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#4 xoKILLTROCITYox

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Posted 04 January 2012 - 03:41 AM

No assassinations please :(

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#5 Choot 'em

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Posted 04 January 2012 - 06:41 AM

I don't see assassinations working in Halo 4. As you stated, Chief doesn't carry a knife. Now he could possibly find one when he lands so the possibitlity is there, I just don't see Chief as a "knife guy". This is just my opinion. :thumbsup:

#6 MasterxChiefx13

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Posted 04 January 2012 - 02:57 PM

I doubt this could be in the game, but what about assassinations just using your hands (neck snap for example) or maybe you could use whatever weapon you're holding. It would probably to compilicated, but imagine taking the magnum and shoot them in the head. Like how the Chief almost did to the Arbiter at the beginning of Halo 3 (pointed up from under the chin). I doubt that 343 will take time to do something like this, but it would still be awesome.
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#7 SixWaysToSunday

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Posted 05 January 2012 - 12:31 AM

Assassinations need to come back. It drives players to play smart and try to flank opponents instead of stupidly running into gunfire. What needs to be done is give an option to turn off, for the people in this forum and for Pros. But most people like it, since it adds much needed flair to the game.
And you dont need a knife to kill people, MC can easily do actions that are just as cool without needing some 2 inch steel.
What should also happen is unlocking new assassinations, since reachs became stale after watching them over and over again.
Halo's strength is simplicity. Its all about your accuracy, strafe, and map movement.
CoD's power is in the lone wolf and how he can dominant the lobby.
Battlefield is all about teamwork, with a hearty mix of vehicles thrown in.

If each title can keep true to its base ideas, it will stay great.

#8 L4B

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Posted 05 January 2012 - 10:20 AM

To be honest do we really want ANY assassinations in H4? I dont really see the point to it, especially if you a competetive player like myself and dont bother wasting the time to even attempt it! Sometimes i remember i would try it back in the day and whilst doing so someone lil bugger would come along and kill me! Waste of time and space from what i think < My opinion :)

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#9 The Director

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Posted 05 January 2012 - 11:15 AM

To be honest do we really want ANY assassinations in H4? I dont really see the point to it, especially if you a competetive player like myself and dont bother wasting the time to even attempt it! Sometimes i remember i would try it back in the day and whilst doing so someone lil bugger would come along and kill me! Waste of time and space from what i think < My opinion :)

I'm not a "competitive" player by any means. I'm more of a braggart/chill type of player. I love goofing off (until someone starts smack talking, then I go ape-yoink- on them) and one way of goofing off is killing people in humiliating ways. If I had a way to make a montage, it would probably be HOURS long of the many, many ways I've humiliated an entire team with just assassinations. Honestly, an assassination hurts someone's pride far more than a "celebratory crouch" would, ESPECIALLY if their teammates try to stop it and end up getting a betrayal, or getting killed themselves. Maybe they should put an option to up the time it takes to hold down the button so that you don't accidentally do one if you do not want to, but I think they should stay in the game. Also, who's to say that MC doesn't get a knife along the way? Just because he didn't have one BEFORE (which is odd since it's standard issue) doesn't mean he won't get one in Halo 4.

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#10 Simmons

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Posted 05 January 2012 - 09:31 PM

i like assissnations as sort of a humiliate the enemy thing,lol plus yes he can still assassinate by like snapping necks or like falcon punching the **** out of enemies ,another lol. plus knives can be concealed within the armor wich is pretty cool i like the look of the knife maybe there could be like a knife option in the armory or something with different types of knives or something but you dont necessarily need to assassinate and have a knife like in halo 3 cqb armor had a knife and buck from odst too he never assassinated anybody..except a brute chieftain in a cut scene
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#11 RANMAN10

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Posted 06 January 2012 - 12:50 AM

I'm hoping for it. Assassinations bring a bit more of a challenge to the multiplayer experience. You've got to think to yourself "Can I actually get away with it on this guy?" There is no other feeling quite like when you pull off an assassination on someone who is standing right next to their teammates, and end up with a triple or overkill. :D


Well I think I can speak for most people when I say I think of assassinations as a slight pause in my gameplay that constrains me from 'whoopin' some tail' faster. Whenever I assassinate someone I'm sitting there DIEING to move on with the game. The thing about assassinations is is that while being cool looking, #1 they don't stylistically fit in with any other Halo game. #2 Because there can't be an unlimited amount of different assassinations, they get old. Fast. #3 If a player gets put in a bad or vulnerable situation because of choosing to assassinate someone, there's no option to cancel it, leading to guaranteed death.

Also, with Master Chief being the only spartan in Halo 4, never before needing or having a knife, AND he is supposedly fighting forerunners, it would make 0% sense for there to be a knife anywhere near Chief.

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#12 TheL337destroyer

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Posted 09 January 2012 - 05:00 PM

I think there should be some assassinations in Halo 4. I mean.. they were even supposed to be in Halo 3 but didnt make it...

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#13 firedune22

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Posted 09 January 2012 - 05:47 PM

well. you can still ninja people in Reach, besides just assainating them... and by ninja, i mean the classic back smack, "beat downs", ect, ect...
I often just ninja people anyway, it like saying to the other players "you're not even worth assainating". If you don't like assasinations, don't do them. I think they were one of the few great additions to Halo from Reach.
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#14 Simmons

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Posted 09 January 2012 - 06:03 PM

i enjoy assassainations
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#15 FIREN4

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Posted 09 January 2012 - 06:15 PM

Well I think I can speak for most people when I say I think of assassinations as a slight pause in my gameplay that constrains me from 'whoopin' some tail' faster. Whenever I assassinate someone I'm sitting there DIEING to move on with the game. The thing about assassinations is is that while being cool looking, #1 they don't stylistically fit in with any other Halo game. #2 Because there can't be an unlimited amount of different assassinations, they get old. Fast. #3 If a player gets put in a bad or vulnerable situation because of choosing to assassinate someone, there's no option to cancel it, leading to guaranteed death.

Also, with Master Chief being the only spartan in Halo 4, never before needing or having a knife, AND he is supposedly fighting forerunners, it would make 0% sense for there to be a knife anywhere near Chief.

That's why I beat down. It's faster and helps you get on with escaping other enemies, and preventing showstoppers from enemies.
As you said yes, there is no reason for a knife with the chief.

#16 MasterxChiefx13

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Posted 11 January 2012 - 03:04 PM

I'm not very fond of assassinations, especially when I go for a beat down and accidentally trigger the assassination. It's killed me many times.
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#17 CandiBunni

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Posted 11 January 2012 - 03:06 PM

I don't see anything wrong with them, and I'd gladly welcome them in Halo 4. They're a neat little feature, and I enjoy pulling them off. I do NOT think that you should be allowed to cancel them, however. If you want to assassinate someone, you should be aware of your surroundings beforehand.

#18 SixWaysToSunday

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Posted 12 January 2012 - 11:00 AM

Again, it could be an option in the controller menu >>> turn on/off ground assassinations, turn on/off air assassinations. That makes everyone happy.
Halo's strength is simplicity. Its all about your accuracy, strafe, and map movement.
CoD's power is in the lone wolf and how he can dominant the lobby.
Battlefield is all about teamwork, with a hearty mix of vehicles thrown in.

If each title can keep true to its base ideas, it will stay great.

#19 TheSpookyCenturion

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Posted 12 January 2012 - 03:09 PM

I don't see assassinations working in Halo 4. As you stated, Chief doesn't carry a knife. Now he could possibly find one when he lands so the possibitlity is there, I just don't see Chief as a "knife guy". This is just my opinion. :thumbsup:


Don't bring a knife to a gun fight.... unless you are in the star wars era...

Please no assassinations in Halo 4.
I prefer the Halo 3 assassinations... plain and simple.

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#20 FIREN4

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Posted 12 January 2012 - 04:33 PM

Ya'know the spartans have knives. Why not stab instead of kill when silent? If they put assassinations they should IMO allow you to use it regardless. Or would that be copyrighting CoD's Knifing style?




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