Jump to content

  •  

Toggle shoutbox 343i Community Shoutbox

@  Yoshi1176 : (24 November 2017 - 10:15 PM) Hello
@  UNSC Spartan II : (24 November 2017 - 05:21 PM) @Halo6 Follower It would make sense, Gray Team were different to all other Spartans in how they functioned. I don't know much about Black Team, but I think those two are similar.
@  Halo6 Follower : (24 November 2017 - 08:21 AM) Specifically designed armour would be pretty cool
@  UNSC Spartan II : (24 November 2017 - 08:17 AM) @BaconShelf :mail:
@  UNSC Spartan II : (24 November 2017 - 08:11 AM) IMO.
@  UNSC Spartan II : (24 November 2017 - 08:10 AM) @Halo6 Follower It's either specially designed for Gray Team, or it's a failed artwork of the normal Mark IV (but in grey).
@  I_Make_Big_Boom : (23 November 2017 - 08:13 PM) THEN ALL I GOTTA DO IS DO THOSE SICK LIGHT TAPS, YO
@  Wam : (23 November 2017 - 05:51 PM) It's a hard-knock life.
@  Wam : (23 November 2017 - 05:51 PM) 'Stead of treated, WE. GET. TRICKED! 'Stead of kisses, WE. GET. KICKED!
@  Wam : (23 November 2017 - 05:48 PM) It's a hard-knock life, for us! It's a hard-knock life, FOR US!
@  Pbrabbit : (23 November 2017 - 12:04 PM) Happy Thanksgiving everyone!
@  Jack Of Harts : (23 November 2017 - 11:26 AM) Dammit I keep missing everyone
@  Jack Of Harts : (23 November 2017 - 11:00 AM) Heyo!
@  Yang Xiao Long : (22 November 2017 - 09:36 PM) So many old people... So many wrinkles...
@  BaconShelf : (22 November 2017 - 06:46 PM) Dr. Pavel, I'm CIA
@  Halo6 Follower : (22 November 2017 - 06:42 PM) I have no clue sorry. Halopedia lists it as 'Unknown' :\ I'd love to hear what you think about it though dude!
@  UNSC Spartan II : (22 November 2017 - 04:17 PM) Anyone able to explain the Mark IV armor on the front of The Cole Protocol get back to me, gone too long without an explanation if there is one, I have two likely options but I wanna know if there's something solid.
@  fzdw11 : (22 November 2017 - 10:33 AM) Unfortunately can't get on the Discord from work, and work is the only time I check in on this site.
@  343iBot : (21 November 2017 - 01:06 AM) Welcome to the forums, Epsilon Xenos! :welcome: View Epsilon Xenos's Profile
@  Fishy : (21 November 2017 - 12:27 AM) It's on Skype

Photo

Problem with the Cut Scenes

gamelength cutscenes

  • Please log in to reply
5 replies to this topic

#1 Kebiru

Kebiru

    Grunt

  • Members
  • 2 posts
2
Liked
  • Gamertag:Kebiru

Posted 23 November 2015 - 03:53 PM

There was on Bungie documentary I watched where they talked about a scene from Halo 2. The original scene was a full CG fight between Chief and several Brutes as you save Miranda Keyes. Bungie in the end decided to let the player fight the fight instead of the camura. 

 

This is an important lesson when looking at Halo 5. Right out the gate, Halo 5 starts with an insane CG fight scene down the side of a snowy mountain reminiscent of the 80's Strider game. The Strider stage was so good that they remade in it in every game since. But the reason the snow stage was more memorable in Strider was because "we played it." There were so many moments in the Halo 5 game that should have been given to the player. I wanted to fight down the mountain, I wanted to save Halsy, I wanted to shot the glass in zero-G.

 

That simple decision to let the players drive the fight scenes while you 343 shotgun the drama, has been the staple of the Halo games. If you left it to the player, you would find we would love all the crazy ideas and at the same time extending the poor 4 hour campaign to maybe the 8 hours it should have been.

 

I know it maybe to late for you to fix this, but find it in your heart to reconsider giving us the wheel when it comes to fight scenes. 

 

Namely,

 

A fan

 

PS: Can you make a side game about Johnson?



#2 Kakashi_Hatake

Kakashi_Hatake

    Electric Angel

  • Dedicated Members
  • 950 posts
498
Dedicated
  • Gamertag:TyroneKing 343i
  • LocationIreland
7    6                  

Posted 23 November 2015 - 04:37 PM

Firstly, the fans hated Quick Time Action in Halo 4 so you're suggesting add more? Smart.

And secondly, a Johnson side game would suck

J4EGmYD.png


#3 RedStarRocket91

RedStarRocket91

    Secord's Protégé

  • Moderator
  • 2,193 posts
3,550
Legendary
  • Gamertag:RedStarRocket91
  • LocationEngland
4                3                           

Posted 25 November 2015 - 12:19 PM

Firstly, the fans hated Quick Time Action in Halo 4 so you're suggesting add more? Smart.

And secondly, a Johnson side game would suck

 

Actually, I'm pretty sure the request here is that we actually get to play the fight, which is completely different from making it a QTE. This section had the potential to be a really fun boss, or at least something engaging, but instead all we get is a cutscene. Definitely a wasted opportunity and a very disappointing way to deal with an antagonist, no matter how minor he is.

 

Care to elaborate on your second point rather than just dismissing it?


Verbosity is not a crime.

#4 Caboose The Ace

Caboose The Ace

    Loyal Stormtrooper of the First Order

  • Dedicated Members
  • 5,246 posts
1,602
Heroic
  • Gamertag:Caboose The Ace
  • LocationStarkiller Base
11                      2         

Posted 25 November 2015 - 02:25 PM

Actually, I'm pretty sure the request here is that we actually get to play the fight, which is completely different from making it a QTE. This section had the potential to be a really fun boss, or at least something engaging, but instead all we get is a cutscene. Definitely a wasted opportunity and a very disappointing way to deal with an antagonist, no matter how minor he is.

 

Care to elaborate on your second point rather than just dismissing it?

 

Imagine playing as Locke fighting Chief in a boss battle or something?

 

It just an idea I'm throwing around but if the request was to play stuff out I'd say this is a brilliant idea to go with it. :)


tumblr_inline_o0lut5Boyj1qz9e28_500.gif


#5 Kakashi_Hatake

Kakashi_Hatake

    Electric Angel

  • Dedicated Members
  • 950 posts
498
Dedicated
  • Gamertag:TyroneKing 343i
  • LocationIreland
7    6                  

Posted 25 November 2015 - 06:48 PM

Actually, I'm pretty sure the request here is that we actually get to play the fight, which is completely different from making it a QTE. This section had the potential to be a really fun boss, or at least something engaging, but instead all we get is a cutscene. Definitely a wasted opportunity and a very disappointing way to deal with an antagonist, no matter how minor he is.

Care to elaborate on your second point rather than just dismissing it?


Well there's no way you could play that first cut scene. It's way too complicated to do. Besides, cut scenes do what AI cannot. An AI Chief boss battle would be boring beyond belief. Instead if there is a cut scene fight it's much more entertaining and enjoyable.

Besides, what did Johnson do that's interesting or would be fun to play? Nothing. A few undercover ops or Harvest ops or the assassination he carried out are really well.....boring. In my opinion, he was just a witty remark soldier who got annoying.

J4EGmYD.png


#6 Kebiru

Kebiru

    Grunt

  • Members
  • 2 posts
2
Liked
  • Gamertag:Kebiru

Posted 26 November 2015 - 09:49 AM

There is a lot of questions so let me elaborate.

 

Well there's no way you could play that first cut scene. It's way too complicated to do. Besides, cut scenes do what AI cannot. An AI Chief boss battle would be boring beyond belief. Instead if there is a cut scene fight it's much more entertaining and enjoyable.

Besides, what did Johnson do that's interesting or would be fun to play? Nothing. A few undercover ops or Harvest ops or the assassination he carried out are really well.....boring. In my opinion, he was just a witty remark soldier who got annoying.

 

The opening cutscene could be a sliding slope with leveled edges and platforming into and out of ships. You can compare this level to a snowboarding stage like SSX. The platforming should have extended to the Locke/Chief fight. That entire scene should have been playable either by Locke. The idea of jumpig and running in and out of portals sounds cool.

 

 

The fight between the two should have been the introduction of knifes or melee fighting. I've always wanted a UNSC equilivant to the sword. If you think the fight would be boring than they should look to the Lego Star Wars stage with Obi wan vs Anakin. The enviroment not the fight made that stage fun.

 

As for Johnson, you hit the nail on the head. Undercover ops and first encounter at Harvest has ODST 2 all over it. Bring back Buck as a rookie and this is the perfet game. But why Johnson? Because he was as popular as Chief and Cortana. Come to think of it, Foe Hammer should be in the Johnson ODST game too. She's the Pelican pilot in the first Halo game.

 

No QTE. They suck.







Also tagged with one or more of these keywords: gamelength, cutscenes

0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users