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@  RedStarRocket91 : (20 November 2019 - 05:03 PM) @Maestro I mean, Halo's aim assist is good, but like... it's just never going to be able to compete with a mouse for precision
@  343iBot : (19 November 2019 - 03:31 PM) Welcome to the forums, Lloydwem! :welcome: View Lloydwem's Profile
@  343iBot : (19 November 2019 - 02:05 PM) Welcome to the forums, Woodrowabsemo! :welcome: View Woodrowabsemo's Profile
@  Maestro : (19 November 2019 - 12:32 PM) I'm hoping at least the campaigns and custom games are cross-platform. I've heard PC players may have an advantage with matchmaking but I'm not 100% sure about it
@  RedStarRocket91 : (18 November 2019 - 03:30 AM) @UNSC Spartan-II No clue, but I hope so
@  343iBot : (17 November 2019 - 03:41 PM) Welcome to the forums, Skyanics! :welcome: View Skyanics's Profile
@  343iBot : (17 November 2019 - 01:44 PM) Welcome to the forums, OksanaDek! :welcome: View OksanaDek's Profile
@  UNSC Spartan-II : (17 November 2019 - 08:13 AM) Site Poll 106 is up: http://www.343indust...iring/?p=394088
@  UNSC Spartan-II : (17 November 2019 - 07:52 AM) They've done so with HW2, I'm sure they will with MCC as well.
@  UNSC Spartan-II : (17 November 2019 - 07:51 AM) @RedStarRocket91 I'm on board, will cross-platform sessions be available?
@  UNSC Spartan-II : (17 November 2019 - 07:50 AM) @Melody @Vitamin Pwn @Tommy @RedStarRocket91 Hey fam
@  343iBot : (16 November 2019 - 11:44 PM) Welcome to the forums, Feliciabaw! :welcome: View Feliciabaw's Profile
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@  Vitamin Pwn : (16 November 2019 - 12:52 AM) im down to play some reach when it's out on pc
@  343iBot : (15 November 2019 - 11:38 PM) Welcome to the forums, Balkonmepgotuyj! :welcome: View Balkonmepgotuyj's Profile
@  Tommy : (15 November 2019 - 10:37 PM) I agree
@  RedStarRocket91 : (15 November 2019 - 05:24 PM) Scrape together everyone who's still here and just play the heck out of some customs
@  RedStarRocket91 : (15 November 2019 - 05:24 PM) You know, once Reach comes out fully on PC, we should have a big old community event on it
@  Vitamin Pwn : (15 November 2019 - 02:22 PM) :sofa:
@  343iBot : (15 November 2019 - 09:20 AM) Welcome to the forums, brarnette! :welcome: View brarnette's Profile

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Forge Kill Volumes and Soft Kill volumes


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#1 Twinreaper

Twinreaper

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Posted 07 December 2014 - 08:42 PM

Hey guys, i was talking to maestro earlier in the shoutbox and I thought it would be helpfull to note where kill volumes are on the maps.  This should help with forging a great deal.  On the map Ravine for instance, if you able to manually specify a player spawn point by coordinates, if you set the Z axis spawn to anything below -64.00 this will spawn you below the kill triggers and outside the map.

 

As for the real purpose of this, I wanted to extend an offer to help forgers with accuracy.  if there is a particular map you want to forge on and use the coordinate system to place objects perfectly, I can help.  I can import a map into 3dsmax along with you list of objects and you can place them on the map and use the relative coordinates from max to place the same items in Forge.

 

Let me know if anyone is interested in this kind of help.


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