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The Halo Bulletin: 7.30.14


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We braved crowds of hundreds of thousands. We accidentally waited in lines for 30 minutes while trying to exit the convention center. We were whacked in the head by a few too many poster tubes. We survived another San Diego Comic-Con and are here to tell the tale. More importantly, we gave you a

at Halo: Nightfall and more details on Halo: The Master Chief Collection and Halo 2: Anniversary. Most importantly, however, may be the fact that we got to meet so many passionate Halo fans in San Diego this past weekend. Whether it was a mother and father who waited in a 2-hour line to get their son or daughter a signed poster, or a group of friends who can’t wait for November 11, it was truly a treat to talk about Halo with everyone in attendance. Whether you attended our panels, came to hang out at the Xbox Lounge, stopped us on the floor and just said “hello,” or have been following the news from home, we’d like to say thank you. We’re excited about what’s ahead, and we hope you are too. In this week’s issue, we’ve got a Comic-Con recap, the world premiere of our Halo: The Master Chief Collection developer panel, and more. Let’s dig in!

Halo: Nightfall

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Comic-Con kicked off this past Thursday with a panel for Halo: Nightfall, where our own Executive Producer Kiki Wolfkill and Franchise Development director Frank O’Connor were joined by cast members Mike Colter and Christina Chong, as well as David Zucker of Scott Free Productions. The panel touches upon the story of Halo: Nightfall, how the story connects with Halo 5: Guardians, and details fun stories from the past few months of shooting and production. You can check out the panel below:

 

After the panel, attendees had a chance to meet with our panelists and get an exclusive Halo: Nightfall poster signed (we might have brought home a few for you, too, and we’ll have more details on those next week!)

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