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AI Sandbox Version 0.01


31IT3INV4SI0N

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Sorry for the bad quality I just didn't feel like pulling out my capture card... .-.

Mod Information:

Mod Name: AI Sandbox Version 0.01 [Work In Progress]


Original Map Name: sandbox.map


Creator: 31IT3INV4SI0N (Brandon)


Patch Download: No Download Yet



Mod Attributes:

[ Yes ] Weapon Edits


[ No ] Weapon Balances


[ No ] Weather Edits


[ No ] Texture Edits


[ Yes ] Projectile Edits


[ No ] Machine Edits


[ No ] Scenery Edits


[ Yes ] Bipd Edits


[ Yes ] Vehicle Edits


[ No ] Lighing Edits


[ Yes ] Jmad Edits


[ Yes ] Effect Edits


[ Yes ] Model Edits


[ No ] Physics Edits


[ No ] Barrier Edits


[ Yes ] Ai Edits


[ No ] Custom Blf/Mapinfos


[ Yes ] Other Edits


Whats In It? Version 0.01

Marine (Magnum)

Brute (Chopper)

Grunt (SMG)

Hunter (Plasma Rifle)

Jackal (Ghost)

Flood Form (Plasma Turret)

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We used the same method back in Halo 2 to get AI to function.  Simple projectile swap to a biped.  And using the flood infection form to force the seeking and engaging effect for the spawned bipeds.  Still nice to see it applied to Halo 3 now.  It turns out much better on Halo 3 than it ever did on Halo 2.

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We used the same method back in Halo 2 to get AI to function.  Simple projectile swap to a biped.  And using the flood infection form to force the seeking and engaging effect for the spawned bipeds.  Still nice to see it applied to Halo 3 now.  It turns out much better on Halo 3 than it ever did on Halo 2.

I remember using that method all the time but then we found out how to set up AI respawn points.. Miss the Halo 2 modding days... Also with Halo 3 setting up spawn points is really easy.. But this method is easier of course.. In Halo 3 you need to set up the respawns in the scnr tag by editing the squads part of it.. Also there was a lot of  extracting and injecting involved with this.. Just like it was in Halo 2.. Same thing applies to Reach you need to edit squads in the scnr tag.. You cant use the flood method but you can respawn them in the scnr tag. Same applies to Halo 4 as well. Also ODST.... Working on getting cross game injection though so we could have flood in Reach and 4. ;) There is a little difference but not much.. But there is still a lot of work involved in this process... Extraction/Injection in Halo 3, Reach, 4, and ODST wasn't even possible until last year...

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I hear yah.  I stopped working on a lot of injection//extraction tools about 3 years ago.  Got too old to keep up with most of it.  Glad to see a younger generation taking up the reigns...assuming your at least 10 years younger than me lmao!  Keep up the good work man!

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