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DECK 343 - UNREAL MAP REMAKE OF DECK 16

deck 16 unreal remake cqb ctf slayer ffa koth oddball

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#1 Mickey O'Rourke

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Posted 29 September 2013 - 09:34 AM

 
VIDEO COMING SOON
 
Map Name: Deck 343 by MiCkEy O rOuRkE (Unreal Tournament Deck 16 Remake)
Game-types supported : CTF, FFA slayer, Oddball, King of the Hill and 4 Team Slayer
Players supported: 4-6 players
 
deck343logo_zps7de99b41.jpg
 
Description: This is a remake of the classic map which featured in many Unreal Tournament games from UT99 to Unreal Tournament 3. I tried to keep the dimensions accurate to the original map so in order to make the map flow better I added a trait zone to decrease the player jump height to 75%  to keep the fast pace that Unreal Multi-player was synonymous with. But to also make some objects hard to climb on top of which can be used as cover and to get an advantage on opponents. Its great for 3v3 team slayer or even 3 teams of 2 players.I added some lights to help with orientation and for map call-outs. Each area/spawn has colour coded doorways to each area. 
 
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In the red spawn at the bottom of the little bridge platform above the soft kill pool I replaced the flak cannon with Halo's scattershot.
 
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The Udamage/damage boost and Shield belt/over-shield are random ordnance drops to balance the map better. In the main central area of the map is 3 slanted bridges and one horizontal walkway below them.
 
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The right and left slanted bridge lead up to the highest point in the map to a sniper rifle spawn off to the left which is a good elevated position.
 
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The middle bridge leads to the blue area/spawn. 
 
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The horizontal walkway below them connects the green area to the gold area. At the lowest part of the map is a soft kill pool which I created to mimic the sludge pool in the original Unreal Tournament map. It is made up of 2 shield doors and 2 gravity volumes. There is a little floating platform under the green/gold walkway where the over-shield ordnance drops.
 
2013_9_9_15_41_59_zps14654fde.png
 
There is a teleporter on the lowest platform below the green spawn area which connects to the exit above the gold area lifts where the rockets/incineration/fuel rod cannon random drop.
 
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Behind the gold lift room next to the soft kill pool is the sword spawn.
 
2013_9_9_15_43_1_zpsf7dfc254.png
 

 


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#2 BeckoningZebra1

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Posted 29 September 2013 - 09:38 AM

I'm not familiar with the original map, but I can tell you worked really hard on this map. Good Job :yay:

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"I am only one, but I am one. I can't do everything, but I can do something.

The something I ought to do, I can do. And by the grace of God, I will do."

 


#3 Buns

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Posted 29 September 2013 - 12:19 PM

This looks like a really neat map it seems like you put a lot of work into it  :laughing:


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#4 Mickey O'Rourke

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Posted 29 September 2013 - 02:17 PM

screenshot of original map http://image.com.com...90screen003.jpg


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#5 DessonTheMighty

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Posted 01 October 2013 - 04:56 AM

I have played unreal for a long time, and trust me! This map is extremely well remade! Good job Mickey



#6 Mickey O'Rourke

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Posted 01 October 2013 - 05:27 PM

I have played unreal for a long time, and trust me! This map is extremely well remade! Good job Mickey

thanks vey much


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Also tagged with one or more of these keywords: Halo 4, deck 16, unreal remake, cqb, ctf, slayer, ffa, koth, oddball

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