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Tuesday Night Tests

map testing customs THFE TNT Halo forge

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196 replies to this topic

#1 AbleSir Thomas

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Posted 30 March 2013 - 07:38 PM

Tuesday Night Tests

Hello everyone and welcome to The New Tuesday Night tests event

TNT is a weekly testing event that allows forgers to play and receive constructive feedback on their maps.

After a good deal of feedback I've decided to rework TNT. 

 

How do I get my map tested?

It's simple, post a reply in the thread below as follows.

Be sure to upload the current version of the map and/or game-type you would like to test to your file-share.

Example:

Map: corrosion

Gametype: Dominion

Playercount: 12

Notes: I would like to see how the changes play

Film: Yes, I may not make it. 

 

How do I join testing?

Attendance is NOT required but It is recommended.

In order to join testing send a message the reads " inv123 " to the available hosts

Hosts: AbleSir Thomas

 

What if I don't have a map?

Testers are welcome be sure to message the host for an inv

 

When does testing start?

Testing begins at 6PM CST every Tuesday.

 

How will feedback be provided?

If you attend the testing: Feedback will be provided in the post game lobby, immediately after the game is played.

If you don't attend the test session: Feedback will be provided via PM over 343i.org within 2 days time of testing. 

Also game-play film will be available in My file-share at player request.

 

What are the rules?

(1.) Be sure to include your Xbox Live Gamertag. If you don't, then we won't be able to find you in-game to provide an invitation to the event.
 
(2.) One gameplay request per player, please. This policy will allow for more players to get tests, and prevent the lobby from running too late.
 
(3.) Be specific about player count. If you provide a range I will always use the higher number. 8 to 16 = 16
 
(4.) Please don't submit a map that has been finalized and is receiving no additional updates. We want raw, unfinished work still in the testing (or beta) stage.
 
(5.) Deadline for map admission is Tuesday at 5pm. This deadline may be announced sooner if there is a high rate of map submissions. If you are too late for the map admission deadline, you may join the event lobby for testing; at the end of TNT we will pass host to players who want their maps tested.
 
(6.) Maps must be available in your fileshare. This allows the host to quickly progress between TNT submissions.


#2 IK Hunter

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Posted 30 March 2013 - 08:15 PM

Map: Around the World

Gamertag: IK Hunter

Gametype: Take A Trip (Flood)

Player Count: 8-12

Notes: This a flood map that progresses by the minute as teleporters spawn allowing you to advance to several other area's.

 

Thank you, Able Sir Thomas and I hope I can attend this testing night with you on my map, I'll be there for sure If i get invited! :)



#3 T O lR T A

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Posted 01 April 2013 - 12:57 AM

Gamertag: Mexican Torta 7

Gametype: King of the hill

Map Name: Replication

Player Count: 8

Notes: Finished this map a while ago and I really want to get a game on this. It is aesthetically pleasing but I want to know if it plays well.



#4 AbleSir Thomas

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Posted 05 April 2013 - 08:18 PM

Hosting again teusday 4/9/13. Submit your maps to have them played.



#5 Blaq Cloud

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Posted 08 April 2013 - 07:05 AM

Map: Helios
Gamertag: Blaq Cloud
Gametypes: CTF
Player Count: 12
Notes: I want to verify spawning trends, and game play around the objective.



#6 Frankenzer

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Posted 08 April 2013 - 07:29 AM

I really want to join but sadly I'm on vacation now....


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#7 Is not JL

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Posted 15 April 2013 - 12:59 AM

Oh, right.

 

I can't play on 7AM.

 

 

 

If it were monday night, I have a 1-hour free tuesday morning. But tuesday night = wednes day morning for me.....


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#8 Blaq Cloud

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Posted 15 April 2013 - 02:10 PM

Map: Helios
Gamertag: Blaq Cloud
Gametypes:  2 Site Extration
Player Count: 12
Notes: I want to verify spawning trends, and game play around the objective.



#9 T O lR T A

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Posted 15 April 2013 - 10:54 PM

Map: Contingency

Gamertag: Mexican Torta 7

Gametype: Dominion

Player Count: 12 players

 

Also when map exchanging is done and when everybody has had their turn:

 

Map: Metro

Gametype: 2 site Extraction

Player Count: 12 players

Notes: Want to see if frame rate is unbearable and to see if I should recreat map somewhere else or something.



#10 Absolute Dog

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Posted 16 April 2013 - 07:22 AM

I will attend tonight as soon as I finish eating dinner.


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#11 BeckoningZebra1

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Posted 16 April 2013 - 10:16 AM

Map: Mos Delia
Gamertag: Beckoningzebra1
Gametypes: Slayer
Player Count: 12-16

Notes: I want to make sure that the spawning plays smoothly with the map, and just check overall gameplay on the map.


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The something I ought to do, I can do. And by the grace of God, I will do."

 


#12 IR3CON

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Posted 16 April 2013 - 11:02 AM

Map: Fairy Tomb
Gamertag: IR3CON ST34LTH
Gametypes: Mancer (Flood)
Player Count: 12
Notes: Fairy Tomb is a name of a submarine that has sunk to the depths of the sea. Using the new underwater glitch, I made a map that fits the foggy scenery. The map is an indoor map, but it does have outdoor sections which are just there for aesthetic views. As well that, there are pressure rooms too. Once inside the pressure room, your shields will decay and if they drop half way through, it will take 1 hit to kill you. The way to beat this map is find a holdout room or hide if that is your tactic. There is also a small Easter egg in form of a fish. Or something that looks like a fish. Quite easy to find.


I have a small Halo channel if you're interested :3

 

Le link - https://www.youtube..../UnknownEmerald

 


#13 Drizzy_Dan

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Posted 16 April 2013 - 11:30 AM

I'm going to try to join tonight but I will be quite late


"And for the record, I would've kicked your *** the first time if the lady hadn't stopped me."

#14 Mayh3m

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Posted 16 April 2013 - 12:42 PM

Darn. I would love to participate, but as of right now my schedule is stuffed. Maybe when things free up a bit I will join you in some.


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#15 Karim Osborne

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Posted 16 April 2013 - 12:45 PM

Map: Outpost 7.4
Gamertag: Unwanted Soul91
Gametype: Dominion
Player Count: 12
Notes: just want to get a good flow on the map.


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#16 The Grim Dealer

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Posted 16 April 2013 - 01:09 PM

Map: Silence

Gamertag: The Grim Dealer

Gametype: CTF

Player Count: 8

Notes: I just overhauled player and weapon spawns, so i need to see if that made an improvement. This will also be the first time i've tested the map, so expect it to be a little rough.


 
 
 

 

 


#17 BaconShelf

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Posted 16 April 2013 - 01:20 PM

Map: Mining Station 4-3
GT: BaconShelf
Gametype: team slayer
Players: 4v4-6v6
Notes: First major test.

Oh. And what is EST in GMT?

Never mind, its midnight when this starts so I can't attend.

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#18 AnimeAddict

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Posted 16 April 2013 - 04:18 PM

Map: Island Grifball

GT: AnimeAddict92

Gametype: Griffball

1v1- 6v6 

Notes: First full game test 



#19 AbleSir Thomas

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Posted 16 April 2013 - 04:18 PM

submission cut off for 4/16/2013 if you didnt make it fell free to submit for next week



#20 BaconShelf

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Posted 16 April 2013 - 04:22 PM

Slightly off topic, but is there any plans for a games for European players?

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