As well as most of you know, there are several cheaters on Halo 4's multiplayer already. I have found myself playing many games with these frustrating cheating goons, and has made my Halo 4 experience nothing less of the opposite of greatness! Unloading an entire clip on a unknowing foe, only to find him turn to recover with only one or two shots to Finnish you off. Headless spartans that wont die, unless you aim for a head that not visiable. Or DMR shooting as fast as a SAW, or just flat out shooting you through walls. What I want to know is, what is 343 doing about this problem, and or Microsoft..?? Anybody that's has come across these problems,..please post your encounters...there's got to be a way to stop these Multiplayer party poopers.
[warn]Bear in mind that listing gamertags or any other personal information about the people you have these encounters with is not allowed. The reason for this is simple. It's all to easy for someone to get owned, cry hax, and then beg everyone here to report that players gamertag regardless of whether or not the player was cheating. Putting a gamertag in your post will get your post edited, deleted, or get you a warning point and/or banned.[/warn]
Hacking is out there. We now have players running invis in Swat.
so i have a question i suppose. its regarding circumstances ive been noticing more and more of as of late. basicly what should most definitely kill an enemy randomly decides to have little effect, meanwhile what i should most definitely survive kills me with ease. its like...everything on the other players side data wise (whenever this type of thing is happening) is taking priority, meanwhile mine is literally being ignored...or something.
examples being things like, hit enemy with point blank shotgun, no effect. hit enemy with railgun shot...to the head, no effect. hit enemy with ghost...at full speed...no effect, except that my ghost is flipped/stopped/derailed. hit very nearby enemy with rocket...nothin. and my all time fave, hit enemy with splaser, then melee, no kill (he was NOT in a vehicle nor had overshield BTW, i am certain). aside from much much more of this kind of thing, if a sticky grenade lands anywhere near my, it just about always hops back up off the ground and onto me. but if i'm throwing it, it literally goes through the enemy at times. also, if i shoot someone whos running they just keep going. if i'm shot i still get the usual "i'm a giant snail on weed" effect.
anyway, any ideas as to what this could be? theres never lag spikes during these occurences, so i doubt its that. a pat of me is wondering if this is just stuf that has always happened but ive never before noticed, but another part of me feels people are making the networking data one sided somehow........or something (i'm not tech savy in the least)
I've closed my NAT, this has prevented most of this from occuring again.